info Original (javascript) version: https://hastebin.com/udakacavap.js Can be tested against: https://wiki.factorio.com/Enemies#Spawn_chances_by_evolution_factor
utils.global |
utils.debug |
utils.table |
AlienEvolutionProgress.create_spawner_request(total_aliens) | Creates the spawner_request structure required for AlienEvolutionProgress.get_aliens for all available spawner's. |
Creates the spawner_request structure required for AlienEvolutionProgress.get_aliens for all available spawner's.
If dividing the total spawner's by the total aliens causes a fraction, the fraction will decide a chance to spawn. 1 alien for 2 spawner's will have 50% on both.
Parameters: