0.15.9 Mod startup settings mismatch

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gum500
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0.15.9 Mod startup settings mismatch

Post by gum500 »

When i hit yes it will crash the game

Code: Select all

   0.001 2017-05-07 21:42:34; Factorio 0.15.9 (build 29504, win64, steam)
   0.001 Operating system: Windows 7 Service Pack 1
   0.001 Program arguments: "G:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "8340" 
   0.001 Read data path: G:/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/MrHanky/AppData/Roaming/Factorio
   0.001 Binaries path: G:/Steam/steamapps/common/Factorio/bin
   0.007 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 8134MB]
   0.007 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.008 Available display adapters: 1
   0.008  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.008 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.561 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver: nvd3dumx.dll 21.21.13.7878
   0.563     Video memory size (dedicated video/dedicated system/shared system/available): 1990/0/3811/1702 MB
   0.585 DSound: Starting _dsound_update thread
   0.585 DSound: Enter _dsound_update; tid=9572
   0.586 Device reset internal.
   0.587 Desktop composition is active.
   0.587 Graphics settings preset: very-high
   0.588 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: false]
   0.802 Loading mod settings AsphaltRoads 1.0.4 (settings.lua)
   0.802 Loading mod settings Factorissimo2 2.1.4 (settings.lua)
   0.803 Loading mod settings aai-programmable-structures 0.3.3 (settings.lua)
   0.803 Loading mod settings bobores 0.15.1 (settings.lua)
   0.804 Loading mod settings Rampant 0.15.5 (settings.lua)
   0.804 Loading mod settings bobplates 0.15.3 (settings.lua)
   0.805 Loading mod settings rso-mod 3.1.7 (settings.lua)
   0.805 Loading mod settings angelsrefining 0.7.4 (settings.lua)
   0.805 Loading mod settings bobassembly 0.15.2 (settings.lua)
   0.806 Loading mod settings boblogistics 0.15.2 (settings.lua)
   0.807 Loading mod settings angelspetrochem 0.5.0 (settings.lua)
   0.807 Loading mod settings bobmodules 0.15.2 (settings.lua)
   0.808 Loading mod settings angelsinfiniteores 0.6.6 (settings.lua)
   0.815 Loading mod core 0.0.0 (data.lua)
   0.821 Loading mod base 0.15.9 (data.lua)
   0.919 Loading mod FARL 1.0.1 (data.lua)
   0.982 Loading mod aai-signals 0.2.1 (data.lua)
   1.042 Loading mod aai-vehicles-chaingunner 0.2.1 (data.lua)
   1.106 Loading mod aai-vehicles-flame-tumbler 0.2.3 (data.lua)
   1.164 Loading mod aai-vehicles-hauler 0.2.1 (data.lua)
   1.228 Loading mod aai-vehicles-laser-tank 0.2.1 (data.lua)
   1.286 Loading mod aai-zones 0.2.2 (data.lua)
   1.353 Loading mod angelsaddons-petrotrain 0.2.0 (data.lua)
   1.431 Loading mod AsphaltRoads 1.0.4 (data.lua)
   1.497 Loading mod Avatars 0.4.3 (data.lua)
   1.578 Loading mod BigBags 1.0.25 (data.lua)
   1.652 Loading mod boblibrary 0.15.3 (data.lua)
   1.725 Loading mod Bolter 0.1.3 (data.lua)
   1.804 Loading mod bullet-trails 0.2.2 (data.lua)
   1.884 Loading mod data-raw-prototypes 0.3.1 (data.lua)
   1.953 Loading mod Electric Furnaces 2.2.1 (data.lua)
   2.028 Loading mod Expanded_Robot_Tech 0.5.0 (data.lua)
   2.113 Loading mod explosive-charge 1.1.0 (data.lua)
   2.182 Loading mod factorio-reach 2.2.0 (data.lua)
   2.256 Loading mod Factorissimo2 2.1.4 (data.lua)
   2.398 Loading mod Flow Control 3.0.1 (data.lua)
   2.577 Loading mod PersonalTeleporter 0.2.2 (data.lua)
   2.757 Loading mod robotarmy 0.3.2 (data.lua)
   2.931 Loading mod StoneWaterWell 1.0.3 (data.lua)
   3.124 Loading mod TimeTools 1.0.28 (data.lua)
   3.280 Loading mod Warehousing v15 0.0.12 (data.lua)
   3.447 Loading mod water-fix 0.2.1 (data.lua)
   3.611 Loading mod yi_railway 0.5.17 (data.lua)
   3.826 Loading mod Yuoki 0.5.68 (data.lua)
   4.057 Loading mod aai-programmable-structures 0.3.3 (data.lua)
   4.253 Loading mod aai-vehicles-miner 0.2.4 (data.lua)
   4.495 Loading mod bobores 0.15.1 (data.lua)
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-3.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-2.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-2.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-2.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-1.png, frame_count 8, hr_version 8
   4.498 Script ore-functions.lua:146: __boblibrary__/graphics/entity/ores/ore-4.png, frame_count 8, hr_version 8
   4.680 Loading mod Rampant 0.15.5 (data.lua)
   4.896 Loading mod yi_engines 0.5.23 (data.lua)
   5.159 Loading mod z_yira_yuokirails 0.5.8 (data.lua)
   5.365 Loading mod aai-programmable-vehicles 0.3.6 (data.lua)
   5.575 Loading mod bobplates 0.15.3 (data.lua)
   5.805 Loading mod rso-mod 3.1.7 (data.lua)
   6.070 Loading mod angelsrefining 0.7.4 (data.lua)
   6.295 Loading mod bobassembly 0.15.2 (data.lua)
   6.554 Loading mod bobelectronics 0.15.0 (data.lua)
   6.814 Loading mod bobgreenhouse 0.15.1 (data.lua)
   7.057 Loading mod boblogistics 0.15.2 (data.lua)
   7.392 Loading mod bobpower 0.15.1 (data.lua)
   7.647 Loading mod bobrevamp 0.15.0 (data.lua)
   7.955 Loading mod angelsaddons-warehouses 0.2.0 (data.lua)
   8.281 Loading mod angelspetrochem 0.5.0 (data.lua)
   8.558 Loading mod bobmodules 0.15.2 (data.lua)
   8.900 Loading mod angelsbioprocessing 0.4.0 (data.lua)
   9.180 Loading mod angelsinfiniteores 0.6.6 (data.lua)
   9.481 Loading mod base 0.15.9 (data-updates.lua)
   9.836 Loading mod FARL 1.0.1 (data-updates.lua)
  10.112 Loading mod angelsaddons-petrotrain 0.2.0 (data-updates.lua)
  10.418 Loading mod AsphaltRoads 1.0.4 (data-updates.lua)
  10.773 Loading mod bullet-trails 0.2.2 (data-updates.lua)
  11.072 Loading mod DayNightExtender 1.1.11 (data-updates.lua)
  11.370 Loading mod explosive-charge 1.1.0 (data-updates.lua)
  11.691 Loading mod robotarmy 0.3.2 (data-updates.lua)
  12.007 Loading mod bobores 0.15.1 (data-updates.lua)
  12.398 Loading mod Rampant 0.15.5 (data-updates.lua)
  12.673 Loading mod aai-programmable-vehicles 0.3.6 (data-updates.lua)
  12.955 Loading mod bobplates 0.15.3 (data-updates.lua)
  12.958 Script module-functions.lua:12: Recipe gas-canister does not exist.
  12.958 Script module-functions.lua:12: Recipe empty-canister does not exist.
  13.251 Loading mod rso-mod 3.1.7 (data-updates.lua)
  13.586 Loading mod angelsrefining 0.7.4 (data-updates.lua)
  13.967 Loading mod bobassembly 0.15.2 (data-updates.lua)
  14.275 Loading mod bobelectronics 0.15.0 (data-updates.lua)
  14.621 Loading mod bobgreenhouse 0.15.1 (data-updates.lua)
  14.958 Loading mod boblogistics 0.15.2 (data-updates.lua)
  15.259 Loading mod bobpower 0.15.1 (data-updates.lua)
  15.610 Loading mod bobrevamp 0.15.0 (data-updates.lua)
  15.947 Loading mod angelsaddons-warehouses 0.2.0 (data-updates.lua)
  16.251 Loading mod angelspetrochem 0.5.0 (data-updates.lua)
  16.644 Loading mod bobmodules 0.15.2 (data-updates.lua)
  16.959 Loading mod angelsbioprocessing 0.4.0 (data-updates.lua)
  17.281 Loading mod FARL 1.0.1 (data-final-fixes.lua)
  17.682 Loading mod BigBags 1.0.25 (data-final-fixes.lua)
  17.988 Loading mod data-raw-prototypes 0.3.1 (data-final-fixes.lua)
  19.273 Loading mod detached-gun-sounds 0.2.1 (data-final-fixes.lua)
  19.663 Loading mod off-grid-effects 0.2.1 (data-final-fixes.lua)
  20.009 Loading mod tree_collision 0.4.1 (data-final-fixes.lua)
  20.317 Loading mod aai-programmable-vehicles 0.3.6 (data-final-fixes.lua)
  21.906 Loading mod bobelectronics 0.15.0 (data-final-fixes.lua)
  22.316 Loading mod angelspetrochem 0.5.0 (data-final-fixes.lua)
  22.771 Loading mod angelsinfiniteores 0.6.6 (data-final-fixes.lua)
  23.107 Checksum for core: 3409166051
  23.107 Checksum of base: 3769930138
  23.107 Checksum of FARL: 1993721406
  23.107 Checksum of aai-signals: 4198431860
  23.107 Checksum of aai-vehicles-chaingunner: 243964841
  23.107 Checksum of aai-vehicles-flame-tumbler: 224635166
  23.107 Checksum of aai-vehicles-hauler: 2293705256
  23.107 Checksum of aai-vehicles-laser-tank: 3213250136
  23.107 Checksum of aai-zones: 885809632
  23.107 Checksum of angelsaddons-petrotrain: 881058674
  23.107 Checksum of AsphaltRoads: 1543587486
  23.107 Checksum of Avatars: 3197240069
  23.107 Checksum of BigBags: 1116118378
  23.107 Checksum of boblibrary: 2881033274
  23.107 Checksum of Bolter: 3297097745
  23.107 Checksum of bullet-trails: 1737001374
  23.107 Checksum of data-raw-prototypes: 643969642
  23.107 Checksum of DayNightExtender: 460110420
  23.107 Checksum of detached-gun-sounds: 2262327620
  23.107 Checksum of Electric Furnaces: 1914460782
  23.107 Checksum of Expanded_Robot_Tech: 3503590467
  23.107 Checksum of explosive-charge: 568021971
  23.107 Checksum of factorio-reach: 223169401
  23.107 Checksum of Factorissimo2: 3682991049
  23.107 Checksum of Flow Control: 777216705
  23.107 Checksum of off-grid-effects: 3897479745
  23.107 Checksum of PersonalTeleporter: 4044274472
  23.107 Checksum of quick-start: 0
  23.107 Checksum of robotarmy: 1655996762
  23.107 Checksum of StoneWaterWell: 230811332
  23.107 Checksum of TimeTools: 2810132781
  23.107 Checksum of tree_collision: 3231141521
  23.107 Checksum of Warehousing v15: 3377653622
  23.107 Checksum of water-fix: 2613022438
  23.107 Checksum of yi_railway: 3863341963
  23.107 Checksum of Yuoki: 1946916069
  23.107 Checksum of aai-programmable-structures: 2536997700
  23.107 Checksum of aai-vehicles-miner: 2693046243
  23.107 Checksum of bobores: 3294117282
  23.107 Checksum of Rampant: 4132731064
  23.107 Checksum of yi_engines: 2143277342
  23.107 Checksum of z_yira_yuokirails: 3430727774
  23.107 Checksum of aai-programmable-vehicles: 4024019092
  23.107 Checksum of bobplates: 3265740269
  23.107 Checksum of rso-mod: 2867797425
  23.107 Checksum of angelsrefining: 234082312
  23.107 Checksum of bobassembly: 475097504
  23.107 Checksum of bobelectronics: 1537887886
  23.107 Checksum of bobgreenhouse: 1031813772
  23.107 Checksum of boblogistics: 3885970629
  23.107 Checksum of bobpower: 1078326841
  23.107 Checksum of bobrevamp: 4056845760
  23.107 Checksum of angelsaddons-warehouses: 289737347
  23.107 Checksum of angelspetrochem: 1473164324
  23.107 Checksum of bobmodules: 2695777929
  23.107 Checksum of angelsbioprocessing: 1627907210
  23.107 Checksum of angelsinfiniteores: 2967339201
  23.802 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494171753
  23.802 Info PlayerData.cpp:62: Cloud player-data.json unavailable
  23.970 Loaded shader file G:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  23.970 Loaded shader file G:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  23.988 Initial atlas bitmap size is 16384
  23.990 Created atlas bitmap 16384x5081
  24.461 Created atlas bitmap 4096x2908
  24.474 Created atlas bitmap 4096x3648
  58.261 Sprites loaded
  58.261 Convert atlas 4096x2908 to: trilinear-filtering 
  58.337 Convert atlas 4096x3648 to: mipmap 
  58.790 Loading sounds...
  60.764 Custom inputs active: 5
  60.802 Factorio initialised
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Loewchen
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Re: 0.15.9 Mod startup settings mismatch

Post by Loewchen »

gum500 wrote:When i hit yes it will crash the game
Then post a log with a crash please.
folk
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Re: 0.15.9 Mod startup settings mismatch

Post by folk »

viewtopic.php?f=49&t=46149
Logs in link above.
folk
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Re: 0.15.9 Mod startup settings mismatch

Post by folk »

We were two players, me on Linux x64 (ext4 (rw,noatime,errors=remount-ro,data=ordered), 4.9.20 x86_64 SMP) and the other guy on Windows 10. We both tried starting a new game with default settings and 2 mods, and we both had the same result when trying to connect to the other person.

Then we both tried deleting factorio/mod-settings.json, one person first, and then the other, and it crashes in all permutations of events.

EDIT: Then we both used the Reset button on the mod settings, to no effect.
Rseding91
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Re: 0.15.9 Mod startup settings mismatch

Post by Rseding91 »

Can you upload the mods you're using?
If you want to get ahold of me I'm almost always on Discord.
folk
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Re: 0.15.9 Mod startup settings mismatch

Post by folk »

I was testing changes to my folk-shuttle mod after your post here viewtopic.php?f=34&t=46775
We were using the latest creative-mode version from the mod portal, and an unreleased folk-shuttle.

https://cdn.discordapp.com/attachments/ ... 0.1.10.zip
https://cdn.discordapp.com/attachments/ ... _0.3.2.zip

Can you please clarify the documentation for when on_player_created is triggered?
Rseding91
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Re: 0.15.9 Mod startup settings mismatch

Post by Rseding91 »

What are the steps I need to do to reproduce the crash with those 2 mods?
If you want to get ahold of me I'm almost always on Discord.
Nexela
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Re: 0.15.9 Mod startup settings mismatch

Post by Nexela »

on_player_created is raised after a player is created and before on_player_joined

In a new map on_init will not have any players, in an existing map on_init will (typically) have players

Code: Select all

local function initPlayer(player)
..run codez here
end

script.on_inti(function()
for _, player in pairs(game.players) do
initPlayer(player)
end
end)

script.on_event(defines.events.on_player_created, function(event)
initPlayer(game.players[event.player_index])
end)
folk
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Re: 0.15.9 Mod startup settings mismatch

Post by folk »

Rseding91 wrote:What are the steps I need to do to reproduce the crash with those 2 mods?
I clicked the "yes, with cheats" option from creative mode, and placed down a few rails while I waited for him.
I don't know if he did anything at all.

We both have literally 40 other mods installed, with little to low overlap between us (he runs bobs+angels+other large ones, and I only run small weird ones).
All those mods were disabled except the linked two.

Other than that, we just started a new password protected public multiplayer game, and waited for the other to join.
Rseding91
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Re: 0.15.9 Mod startup settings mismatch

Post by Rseding91 »

folk wrote:
Rseding91 wrote:What are the steps I need to do to reproduce the crash with those 2 mods?
I clicked the "yes, with cheats" option from creative mode, and placed down a few rails while I waited for him.
I don't know if he did anything at all.

We both have literally 40 other mods installed, with little to low overlap between us (he runs bobs+angels+other large ones, and I only run small weird ones).
All those mods were disabled except the linked two.

Other than that, we just started a new password protected public multiplayer game, and waited for the other to join.
I can't seem to manage to reproduce the problem. When ever I try to join the other game it always works flawlessly. Can you upload your mod-settings.json file and the save file you're using?
If you want to get ahold of me I'm almost always on Discord.
folk
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Re: 0.15.9 Mod startup settings mismatch

Post by folk »

I may be misunderstanding something, or failing to make myself clear, but there is no save file - we clicked New Game every time.
We only wanted to make sure the new version of folk-shuttle didn't desync, and that the station selection UI was updated, so the plan was simply to put down some random rails and stations in creative mode.

Mod settings were deleted and reset several times, so it should be the defaults for both mods: https://hastebin.com/raw/hotumarona.json
folk
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Re: 0.15.9 Mod startup settings mismatch

Post by folk »

Complete log file from my end: https://hastebin.com/raw/ijuqiyezuc.sql
Rseding91
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Re: 0.15.9 Mod startup settings mismatch

Post by Rseding91 »

Ok, I think I may have found the issue but I can't reproduce it on my end because I don't have a linux machine available. If this still happens in 0.15.10 let me know.

I've also added a lot more logging when things go wrong so it will be easier to detect why it's broken if it does break.
If you want to get ahold of me I'm almost always on Discord.
gum500
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Re: 0.15.9 Mod startup settings mismatch

Post by gum500 »

Rseding91 wrote:Ok, I think I may have found the issue but I can't reproduce it on my end because I don't have a linux machine available. If this still happens in 0.15.10 let me know.

I've also added a lot more logging when things go wrong so it will be easier to detect why it's broken if it does break.
as for my problem we found why its happend we used rampant ai we cheked all other 61mod we installed and when rampant is toggle off everything is fine
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