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[Request] Palm tree
Posted: Sun Jun 16, 2019 1:07 am
by TheSAguy
Hi,
I’m creating a desert world and would like a palm tree please. Other desert shrubbery/ decal also welcome.
Thanks
Re: [Request] Palm tree
Posted: Sun Jun 16, 2019 10:01 am
by darkfrei
Re: [Request] Palm tree
Posted: Sun Jun 16, 2019 11:35 am
by darkfrei
Re: [Request] Palm tree
Posted: Sun Jun 16, 2019 2:42 pm
by TheSAguy
That's a very nice looking tree Darkfrei!
I did not actually think that you could use a whole tree like that. Was thinking it needed to be in pieces like the base game.
You don't happen to have the code you used, or did you just place the whole sprite there as an example.
Thanks Again!
Re: [Request] Palm tree
Posted: Sun Jun 16, 2019 6:22 pm
by darkfrei
I'm not sure that the palm treess must going to yellow color and then going the leave-less stage.
Re: [Request] Palm tree
Posted: Sun Jun 16, 2019 8:43 pm
by darkfrei
Re-rendered with separated wood and leaves:
Re: [Request] Palm tree
Posted: Sun Jun 16, 2019 10:35 pm
by TheSAguy
Is there a way to do variations on a sheet? or do I need to break the images up into 16 different images for the variations?
Re: [Request] Palm tree
Posted: Tue Oct 20, 2020 3:06 pm
by Poutinator
TheSAguy wrote: ↑Sun Jun 16, 2019 10:35 pm
Is there a way to do variations on a sheet? or do I need to break the images up into 16 different images for the variations?
When you create a sprite or an animation, you can set where it is located on the image file and its size. So you yes, you can make variations from a sheet.
The only problem I can see is that the shadow is defined as an other sprite, you you would need to separate them from the actual tree.
Btw I'm not that experienced in mod making yet, so if I'm wrong feel free to correct me