Chemical plants should have a crafting speed of 1
Posted: Wed Jan 18, 2017 8:42 am
Having different crafting speeds of assembling machines makes sense. A grey assembling machine having a crafting speed of 0.5 is meaningful to distinguish it from e.g. yellow assembling machines with crafting speed of 1.25. The crafting speeds makes it a bit harder to calculate e.g. ratios, but the complexity is a necessary consequence of a meaningful feature (that feature being having 3 levels of crafting machines).
The 1.25 crafting speed of chemical plants makes no sense. All the things that can be made in a chemical plant can only be made in a chemical plant, and not even handcrafted. Increasing the crafting time of all chemical crafting recipes by 1.25 times, and setting the chemical plant crafting time to 1, would leave everything functionally unchanged and less confusing. Having the chemical plant crafting speed different from 1 is unnecessary complexity, with can be removed without affecting any meaningful feature.
So I think the chemical plant crafting speed should be changed to 1, and the chemical crafting recipe times increased correspondingly.
The 1.25 crafting speed of chemical plants makes no sense. All the things that can be made in a chemical plant can only be made in a chemical plant, and not even handcrafted. Increasing the crafting time of all chemical crafting recipes by 1.25 times, and setting the chemical plant crafting time to 1, would leave everything functionally unchanged and less confusing. Having the chemical plant crafting speed different from 1 is unnecessary complexity, with can be removed without affecting any meaningful feature.
So I think the chemical plant crafting speed should be changed to 1, and the chemical crafting recipe times increased correspondingly.