Page 1 of 1

[Klonan] [1.1.69] Lab gui shows wrong level and science pack count after tech switch while lab gui is open.

Posted: Sun Oct 02, 2022 4:38 am
by wretlaw120
When a tech switch to a leveled technology happens while the lab gui is open, the tech shown in the lab has an incorrect level and incorrect cost.
wrong tech gui.mp4
(23.12 MiB) Downloaded 74 times
In the video, I use the research queue to switch the techs without closing the lab gui, and you can see that the tech goes to level 0 and has a weird cost. I'm pretty sure this also happens when using commands/scripting to switch the tech, since the first time I saw this was with a research queue mod. It also doesn't seem to matter what type of tech I'm switching from.