XyLe wrote:
I see your point. Let me explain about the tiers. They actually go well with tiers of science packs. But i found it pretty cool to have a fusion reactor involved in this power-related mod. There's nothing like that for accumulators in my opinion. I kinda like having different amount of tiers, makes it unusual and unexpected. But I think it's not that good to have it in the "solar panel" recipe because it has nothing to do with being "solar", clearly. So maybe it should be removed. There's enough upgrades without it
But you really have a good point so i'd like an advice on that.
The different amount of tiers looks rather confusing to be, to be honest ... surprising, yes, but in a bad way
... and with the colour-coded levels, it just creates that disparity in top-tier colours which is just plain ugly and inconsistent.
XyLe wrote:
I think i've mentioned it somewhere about the graphics that it's just placeholders, i was intended to make it look better but it kinda feels tideous to me so i never got to do it really. I liked your graphics a lot, very pretty, especially the substation, just amazingly well done, maybe we include that in the new version of the mod? I'd also like to make more sense to the colours themselves. Maybe make Mk1 -> Mk2 etc progression follow the solar spectrum, good idea? So that would be red -> yellow -> green -> blue. Or maybe match the colours of science packs? Mk2 = red, Mk3 = green, Mk4 = blue, Mk5 = purple or remove Mk5? I'm kinda thinking maybe it could work with purple science packs and some of the modular armor upgrades... Like you made with portable batteries, could be portable panels for mk5 panels..
Yeah, placeholders, but honestly, if it's a mod and it doesn't 100% require new graphics, colorus are a nice solution, especially when done with care. I wouldn't mind making a new version which would be more than just a flat overlay colour replacement.
Regarding the specific choice of colours, I really like the progression that I made, I will attempt to explain it:
Mk2: Yellow - could even be more rusty and copper-like, just a bare basic machine (also it fits the first belt colour)
Mk3: Red - the red should probably be less intense, but in general the feeling there is that you want more raw power out of it. It is red because it is kind of "before melting point".
Mk4: Green - more civilized technology which is meant to be super stable and ecologic - that's what the solar panels are for after all
Mk5: Blue - the extreme high-tech version which has the electric feeling all over it - just like the substation mk2
The personal solar panels would't be a terrible choice indeed, I can't say I have issues with the portable fusion reactor either. Maybe in the general design, requiring alien artifacts is kind of pointless. The mod is probably used by people who don't really want to conquer large areas, so obtaining alien artifacts would be kind of boring. At the same time, you only need it for the top tier so it isn't a big deal at all. Either option is probably fine. The personal solar panel is nice that you need to split your solar panel production once more and fork it towards the personal solar panel production, which is a nice touch. I would just add some processing units instead of requiring a huge amount of personal solar panels.
Accumulators, I really like using the advanced batteries. Nuff said.
XyLe wrote:
I already said that i was completely absent, and i have no idea where to post the new version... I'm gonna need some help with that, may i bother you personally? I'd ask you to tell me specifically which section i should post the mod in, and then if i can use the 1st post in this topic as a template because i'm not sure if it matches the new rules... thank you in advance.
I believe people usually edit their first post of the thread and update the latest version there, so when new people find the thread, they can just get the latest version from the first post , with description and all.
However I am not very experienced with using the forums myself, so don't take it as a rule
just what I would do.
It's nice to see you back.
V