Adds an Alien Plant to the game. It can be used to make Alien Artifacts without killing biter spawner. To get the seeds you must kill first a few biterspawners and build a Alien Plant Foresty. In the Forestry you can make your first Alien Plant Seeds and convert Raw Alien Wood into Alien Artifacts and new Seeds.
Note:
-Alien Plants are growing very slow.
-You can't place manuall alien seeds so you need at least the Farm MK1.
Pictures
Pictures
Version history
Version history 0.1.4 - 2015-08-05 (Unofficial Update)
Added the module slots back into Alien Plant Forestry [alien-plant-forestry]
0.1.3 - 2015-07-23 (Unofficial Update)
changed line 128 in [entities.lua] from "huge-explosion" to "medium-explosion"
changed line 39 in [control.lua] from "game.oninit(function()" to "game.on_init(function()"
0.1.2
added uk & de translation
0.1.1
update to new treefarm system
0.1.0
0.11.x update
0.0.2
fixed zip file
0.0.1
initial release
Re: [0.12.x - TreeFarm - Addon] AlienPlant
Posted: Thu Jul 23, 2015 8:49 pm
by Koub
Well I just moved the topic to unofficial mod updates for 0.12. I let your post here in case Original mod dev wants it back to 0.11 subforum
Re: [0.12.x - TreeFarm - Addon] AlienPlant
Posted: Fri Jul 31, 2015 1:01 am
by ares0027
i am not sure but i think i am not the only one who activates the mod yet it is not available ingame as item?
Re: [0.12.x - TreeFarm - Addon] AlienPlant
Posted: Tue Aug 04, 2015 3:38 pm
by Phe0n1x
it works fine for me. Perhaps I'm not understanding completely. And I apologize for taking a while to answer, IRL happened this weekend.
Re: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Posted: Wed Aug 05, 2015 12:04 pm
by Phe0n1x
Updated to 0.1.4. I have added the module slots back into the alien plant forestry which was REALLY slow before.
Re: [0.12.x - TreeFarm - Addon] AlienPlant
Posted: Thu Aug 06, 2015 12:10 am
by ares0027
Phe0n1x wrote:it works fine for me. Perhaps I'm not understanding completely. And I apologize for taking a while to answer, IRL happened this weekend.
don't even mention it your work alone is enough btw a new game fixed that problem:) so everything is fine
p.s. thanks for modules
Re: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Posted: Fri Oct 23, 2015 6:36 pm
by SuperSandro2000
Thanks for the update. Did you keep the forestry idea?