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Processing Units (>700/min)

Posted: Thu Mar 07, 2019 4:23 pm
by TheEggHealer
Hello! I thought I'd share my way of producing the blue circuits. It is quite resource-heavy as it consumes almost four blue belts of electronic circtuits. :shock:

To achieve 700 processing units per minute, this construction uses:
* ~10k Electronic circuits / min
* ~1k Advanced circuits / min
* ~2.5k Sulfuric acid / min
* 80-90 MW of power



Hope you like it!

Re: Processing Units (>700/min)

Posted: Tue Mar 19, 2019 10:03 am
by Tekillaa
hi,

For a 4 lane of green circuit eater, one of those lane do the job, and its a bit compact and tillable on sides with decent acid income, i use that in my compact base.

I can notice in your factory, a blue factory is feed by half a lane of green circuit, but the recipe requires 20 green circruit for 1 blue, you probably have some feeding issues to get all you factory always workin, especially surrounded by so many beacon : i can just advise you to at least let a blue line of green circuit on input for factory, i try to have 2 blue line for each factory in my design, each blue factory got 2 blue line of green circuit, 1 red line of red, it allows me a perfect feeding of all assemblies.

Image


Re: Processing Units (>700/min)

Posted: Wed Jun 05, 2019 8:46 pm
by Italian Cuisine
By using splitters, you can increase the throughput of a belt into an assembler. The following keeps the assemblers fully busy. It's also mirrorable vertically, and repeatable horizontally until you run out of red circuit bandwidth on that lane.

blue-circuits-beaconed.png
blue-circuits-beaconed.png (1.75 MiB) Viewed 6820 times

Re: Processing Units (>700/min)

Posted: Thu Aug 22, 2019 6:46 am
by jatz81
[deleted by poster]