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Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sun Sep 03, 2017 7:10 am
by aklesey1
pyanodon wrote: Not all buildings are open showing their inner working machines. Sorry if that doesn't please you, maybe you could send me a better sprite.
That's sprite looks funny

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sun Sep 03, 2017 6:17 pm
by aklesey1
On the basis of what will new generators work? To what all these "nightmare chains" of production are necessary?
It will be as an alternative to a nuclear power based on uranium?

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sun Sep 03, 2017 6:27 pm
by pyanodon
aklesey1 wrote:On the basis of what will new generators work? To what all these "nightmare chains" of production are necessary?
It will be as an alternative to a nuclear power based on uranium?

It´s roughly on the main chart in the first post. All that chains are necessary to build and keep reactors working. :)

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sun Sep 03, 2017 9:32 pm
by pyanodon
Greetings Fellow Builders!

Today we bring the key building in diamond processing (and other ores in the future). The huge centrifugal pan. This big building slowly concentrates high quality ores by centrifugal force in big amounts of pulp. It´s huge, slow and dangerous :D
One more step towards fusion power!

Image

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sun Sep 03, 2017 9:47 pm
by aklesey1
Looks fascinating? and that's looks like high-tech pyanodon more then another devices form ur family of mods

Can't wait for this PYFE

And do u want to change another gems - their usage? Their processing? Expiremnt with diamonds must go smooth, let's make another step to another piece of realism, a?

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sun Sep 03, 2017 10:25 pm
by pyanodon
aklesey1 wrote:Looks fascinating? and that's looks like high-tech pyanodon more then another devices form ur family of mods
Since fusion energy is based on pink science, that means you advanced a lot in the technology. You cant start fusion with primitive things, so the graphics became a bit more clean and futurist to justify the progression to fusion. The more we advance in science, more "advanced" the building will look. :)
aklesey1 wrote:And do u want to change another gems - their usage? Their processing? Expiremnt with diamonds must go smooth, let's make another step to another piece of realism, a?
No plans to use other gems.

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Mon Sep 04, 2017 4:35 am
by aklesey1
..... Angel geode system will be broken, sad...... bcuz i can get raw diamond from 2 raw angel ores

May be we'll need some method to process these geodes, like kimberlite rock in the beginning of diamond processing
it is necessary simply that to think up that what to do with these geodes - it is an inevitable product a hydro refining - we will be able to do nothing with it we will not weld from them a crystal slurry yet, so we can vent them only if turn them into this fliud

On a plot we live in the future, in the 22nd century, we must have some technology to get what we want! :)

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Wed Sep 06, 2017 9:04 pm
by aklesey1
What alloys with a molybdenum exist?
What alloys with a vanadium exist?
And which alloys with this metals we can use in military industry?

Will u add any new type of energy carriers? Like new types of batteries of something like this

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Wed Sep 06, 2017 9:41 pm
by pyanodon
aklesey1 wrote:What alloys with a molybdenum exist?
What alloys with a vanadium exist?
And which alloys with this metals we can use in military industry?

Will u add any new type of energy carriers? Like new types of batteries of something like this

Too many to tell. There´s a lot of different degrees of steels that use different amounts of these metals. But i wont use any of the real ones. It´s a game, and it´s in the future, we will build only one super alloy that will be used as base for all the rest. I have no plans to to military stuff in this mod.

About batteries...probably not in this one. ;)

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Wed Sep 06, 2017 9:49 pm
by aklesey1
pyanodon wrote: We will build only one super alloy that will be used as base for all the rest.
OMG and what u meant when u wrote for "the rest"? Too vague on how to interpret this?

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Wed Sep 06, 2017 10:11 pm
by pyanodon
aklesey1 wrote:
pyanodon wrote: We will build only one super alloy that will be used as base for all the rest.
OMG and what u meant when u wrote for "the rest"? Too vague on how to interpret this?

For the whole fusion mod. All that metal chains was to be able to make this super alloy. It´s the base of all parts of a fusion reactor.

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Fri Sep 08, 2017 9:40 pm
by pyanodon
Greetings fellow builders!

Today i bring the Jig. A jig is a ore processing machine that use water to a high level of ore processing as shown bellow, it´s very used in diamond and other special ores:

Image


And here the machine :D

Image


Phew....now we only need to model the grease table and diamond will be ready!

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 3:49 am
by donoya
pyanodon wrote:Greetings fellow builders!

Today i bring the Jig. A jig is a ore processing machine that use water to a high level of ore processing as shown bellow, it´s very used in diamond and other special ores:

Image


And here the machine :D

Image


Phew....now we only need to model the grease table and diamond will be ready!
This looks pretty cool. By the way, where do you find the names of these machines? Because I've been trying to find the names for some of these so I can eventually make my own mod. Anyways, keep up the good work.

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 11:57 am
by pyanodon
donoya wrote:This looks pretty cool. By the way, where do you find the names of these machines? Because I've been trying to find the names for some of these so I can eventually make my own mod. Anyways, keep up the good work.
Thank you! Glad you liked it.
When i start to plan a new chain, i do A LOT of research about the subject and apply my own knowledge over it. There isnt a single website where i pick it up from, i take a look in several of them, then compare, then i build an organogram, for that diamond chain, i even took a look in university studies about the technology involved. :)

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 5:08 pm
by aklesey1
Yeah looks cool - pleasantly the fact that you showed the principle of operation of the device, looks informatively
And i'm waiting for new machines which'll give us energy

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 5:12 pm
by Arch666Angel
I like the animation, very cool. Also nice to see how you progressed with the bases for the buildings there, looks much better now!

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 5:34 pm
by pyanodon
Arch666Angel wrote:I like the animation, very cool. Also nice to see how you progressed with the bases for the buildings there, looks much better now!

Thank you! Coming from ya, is a great compliment. :) This mod uses a more "hightech" buildings...but if people vote for more raw mod after this one, i will back to the rusted machines XD

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 8:34 pm
by aklesey1
No no - no rusty style pls - this style looks good

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Sat Sep 09, 2017 9:32 pm
by pyanodon
aklesey1 wrote:No no - no rusty style pls - this style looks good
hahaha we cant be clean while dealing with primary sources of resources XD But lets see.

Re: [MOD 0.15.x] pY Fusion Energy

Posted: Wed Sep 13, 2017 8:53 pm
by aklesey1
pyanodon wrote: Phew....now we only need to model the grease table and diamond will be ready!
And which machine u calling as automated screener, my friend?