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Building idle sounds are very busy

Posted: Wed Sep 09, 2020 6:49 pm
by sparr
It seems weird to me that so many buildings in PyMods play their "busy" sound even when idle. Machinery clanking, vents hissing, etc. Is this intentional?

Re: Building idle sounds are very busy

Posted: Sat Sep 12, 2020 1:04 am
by pyanodon
yeah... imagine me...have to make/found different sounds for idle machines.... all of them. its not only would increase even more the mod size, but it would be a huge work to me.

Re: Building idle sounds are very busy

Posted: Thu Feb 18, 2021 11:56 am
by BlueTemplar
I assume that sparr might have wanted to suggest for the buildings to not make any sound at all when idle ?
(Isn't it how it works in vanilla ?)

This issue has actually been bothering me too a little bit, but not enough to report...