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Request: Localization string - recipe-description

Posted: Thu Oct 06, 2016 6:49 am
by Arch666Angel
I would like to set descriptions to recipes. These are set automatically if the recipe has only one product from the item description, but not when the recipe has multiple products. So it would be nice to at least be able to set a description for the recipe, so one could manually add the recipes products in there.
A better solution of course would be if recipes with multiple outputs would have the same functionality they have for the inputs: One can hover over the ingredient icon and it actually show the tooltip for the item, that is not the case for products and a major thing missing to make it more consistent.

Re: Request: Localization string - recipe-description

Posted: Thu Oct 06, 2016 11:55 am
by aubergine18
+1

Re: Request: Localization string - recipe-description

Posted: Sat Oct 08, 2016 1:20 am
by Rseding91
You can already define recipe description locale.

You just use the same description key system you do for all prototypes:

[technology-description]
technology-name=This is a description locale entry for a technology.

Re: Request: Localization string - recipe-description

Posted: Sat Oct 08, 2016 7:06 pm
by GeekinaCave
hi, there is way to add description to itemgroups too?, i have a item reorganizer idea and i want to add descriptions for ease of use.

Re: Request: Localization string - recipe-description

Posted: Sat Oct 08, 2016 7:10 pm
by Rseding91
GeekinaCave wrote:hi, there is way to add description to itemgroups too?, i have a item reorganizer idea and i want to add descriptions for ease of use.
Yes, any prototype supports the description key. Now, it might not be used visually anywhere in the game ( I don't know if groups are ).

Re: Request: Localization string - recipe-description

Posted: Sun Oct 09, 2016 2:39 am
by GeekinaCave
Rseding91 wrote:
GeekinaCave wrote:hi, there is way to add description to itemgroups too?, i have a item reorganizer idea and i want to add descriptions for ease of use.
Yes, any prototype supports the description key. Now, it might not be used visually anywhere in the game ( I don't know if groups are ).
well, i tried [item-group-description] in the locale file and didn't work, ill guess i have to wait if its upgraded to support it.

Re: Request: Localization string - recipe-description

Posted: Sun Oct 09, 2016 2:42 am
by Rseding91
GeekinaCave wrote:
Rseding91 wrote:
GeekinaCave wrote:hi, there is way to add description to itemgroups too?, i have a item reorganizer idea and i want to add descriptions for ease of use.
Yes, any prototype supports the description key. Now, it might not be used visually anywhere in the game ( I don't know if groups are ).
well, i tried [item-group-description] in the locale file and didn't work, ill guess i have to wait if its upgraded to support it.
We might not even show item group descriptions anywhere in the game. Where would you expect to see it anyway?

Re: Request: Localization string - recipe-description

Posted: Mon Oct 10, 2016 12:10 pm
by GeekinaCave
the idea is they show up just under the name which appear when you hover the mouse under the item-group in the inventory menu.