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[ALREADY EXISTS] Car/tank prototype param "can interact with inserters/loaders"

Posted: Sat Jul 18, 2020 9:29 pm
by Reika
This would be very helpful for technical entities, or ones which "realistically" should not interact with inserters. I have the helicopter mod in mind here, which currently is forced to script-disable all inserters nearby to prevent the heli from being inserted into, as it is internally a car or tank type entity.

Turns out there are new (to me) entity flags for this.