Page 1 of 1

0.12 logic change - inserters+belts

Posted: Sat Jul 18, 2015 9:33 am
by Nic
I noticed that inserters, which face upwards and output items on an upwards faceing belt now lay it down on the right side of the belt.
In the previous version it was the left side.

This change made big parts of my first ever factory unusable.
It would be great if you would look into this or made a new belt type which switches the site of items on a belt.

Re: 0.12 logic change - inserters+belts

Posted: Sat Jul 18, 2015 6:19 pm
by Nic
Why was this moved to "not a bug"? It broke big parts of my factory.

Re: 0.12 logic change - inserters+belts

Posted: Sat Jul 18, 2015 6:25 pm
by FishSandwich
Nic wrote:Why was this moved to "not a bug"? It broke big parts of my factory.
New belt mechanics changed a lot things.

You have to change your base to compensate for it.

Re: 0.12 logic change - inserters+belts

Posted: Mon Jul 20, 2015 2:25 pm
by Nic
FishSandwich wrote:You have to change your base to compensate for it.
:cry: Ok, I may start a completly new factoryand maybe start a new Let's Play series.

Re: 0.12 logic change - inserters+belts

Posted: Tue Jul 21, 2015 5:46 am
by Bisa
Nic wrote:
FishSandwich wrote:You have to change your base to compensate for it.
:cry: Ok, I may start a completly new factoryand maybe start a new Let's Play series.
Hang in there m8, if anything you can still play the older version till your LP season ends - or you can see this as part of the evolvement the game is going through and start a new LP season.
(out of curiosity, where can I find and watch your let's play - kindly drop me a PM)