[0.12.0] Multiplayer Desync
Posted: Sun Jul 19, 2015 10:15 am
Hello,
I have a new multiplayer desync to report. This time it is around fluid and is somehow associated with my mod. Desync happens when fluid in pipe is very low and due some changes to the fluid characteristics, I think there is some sort of oscillation.
This desync was present in 0.11.22 and persist to now. I can reproduce this either with two local instance of Factorio or over the network with a friend.
Load the save game. Remove the fuel assemblies from the chest. Wait for a little bit while the fluid superheated-dry-steam is consumed. Desync should commence once the fluid starts to oscillate.
Savegame
Mod
I have a new multiplayer desync to report. This time it is around fluid and is somehow associated with my mod. Desync happens when fluid in pipe is very low and due some changes to the fluid characteristics, I think there is some sort of oscillation.
This desync was present in 0.11.22 and persist to now. I can reproduce this either with two local instance of Factorio or over the network with a friend.
Load the save game. Remove the fuel assemblies from the chest. Wait for a little bit while the fluid superheated-dry-steam is consumed. Desync should commence once the fluid starts to oscillate.
Savegame
Mod