[0.15.3] Rail planner + Map = To infinity and beyond!
Posted: Fri Apr 28, 2017 4:49 am
I was very hesitant to report this one because it helps so much with rail building early game, but after I managed to place tracks outside the world I decided enough was enough.
Essentially, if you click an existing track to start building (not necessarily shift-click) then go to map view and zoom in to your location, you are still placing rails. Except the restriction that usually binds your range for rail placement- how far you can see- is gone. With rapid clicking, you can build a railroad to anywhere extremely quickly- no waiting for robots! Here's the kicker: It doesn't have to be terrain currently revealed by you or a radar, or for that matter, explored at all: the rails get placed anyway, so long as you avoid obstacles (which is tricky because you are blind at this point). If you can avoid hitting any obstacles (mostly trees) up to the edge of what the game has even generated, you can place tracks into the void. You can only place one section at a time, and after several seconds the game seems to generate the terrain, but it is plenty of time to click your way up and into to the next "block" of terrain. And the next. And the next. Once you "explore" your railroad, you will find that it goes straight through forests, biter bases, etc.
Using shift-click for building the rails prevents this- once you reach the edge, it gives up and replace your cursor with a red X, regardless of if you hold shift.
Also, I couldn't help but throw this together:
Essentially, if you click an existing track to start building (not necessarily shift-click) then go to map view and zoom in to your location, you are still placing rails. Except the restriction that usually binds your range for rail placement- how far you can see- is gone. With rapid clicking, you can build a railroad to anywhere extremely quickly- no waiting for robots! Here's the kicker: It doesn't have to be terrain currently revealed by you or a radar, or for that matter, explored at all: the rails get placed anyway, so long as you avoid obstacles (which is tricky because you are blind at this point). If you can avoid hitting any obstacles (mostly trees) up to the edge of what the game has even generated, you can place tracks into the void. You can only place one section at a time, and after several seconds the game seems to generate the terrain, but it is plenty of time to click your way up and into to the next "block" of terrain. And the next. And the next. Once you "explore" your railroad, you will find that it goes straight through forests, biter bases, etc.
Using shift-click for building the rails prevents this- once you reach the edge, it gives up and replace your cursor with a red X, regardless of if you hold shift.
Also, I couldn't help but throw this together: