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[1.1.2] Color is not as 1.0
Posted: Sat Nov 28, 2020 11:39 pm
by S_gamez
Hey, i have noticed that niter the hex or RGB color make som color the way it's suppose to
Image from 1.0 the way i think it's suppose be like.
https://cdn.discordapp.com/attachments/ ... nknown.png
Then i have this in the latest version as of this post. And the color looks like this.
https://cdn.discordapp.com/attachments/ ... nknown.png
also here's a text example too that even tells black is not black but more gray.
https://cdn.discordapp.com/attachments/ ... nknown.png
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 12:13 am
by kovarex
I'm little bit confused, the first picture seems like a bug, yet you say it is like it is supposed to be.
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 1:36 am
by valneq
Is it possible that this observation is a side effect of this change?
viewtopic.php?f=11&t=91196
Maybe also related:
viewtopic.php?f=23&t=91946
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 1:38 am
by S_gamez
kovarex wrote: ↑Sun Nov 29, 2020 12:13 am
I'm little bit confused, the first picture seems like a bug, yet you say it is like it is supposed to be.
How to explain this ? Well i will try.
the fist is how the color show in hex and in the RGB sites:
https://cdn.discordapp.com/attachments/ ... nknown.png
but what am getting in game is this in the newest version more gray-ish:
https://cdn.discordapp.com/attachments/ ... nknown.png
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 2:16 am
by kirazy
Can you not change the alpha channel anymore? A quick test in-game shows it is ignoring the 4th value of the tint, e.g.
both return the same color red.
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 2:17 am
by Loewchen
kirazy wrote: ↑Sun Nov 29, 2020 2:16 am
Can you not change the alpha channel anymore? A quick test in-game shows it is ignoring the 4th value of the tint, e.g.
both return the same color red.
That is intended and in the changelog, you can only change it via lua.
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 2:19 am
by S_gamez
kirazy wrote: ↑Sun Nov 29, 2020 2:16 am
Can you not change the alpha channel anymore? A quick test in-game shows it is ignoring the 4th value of the tint, e.g.
both return the same color red.
have never used the alpha value
just used Hex, by Name (black) or by the RGB (0 0 0) (0)
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 2:27 am
by kirazy
The color you have in the first one is a result of alpha = 1, the second I believe is the default alpha = 0.5, so.
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 2:35 am
by S_gamez
kirazy wrote: ↑Sun Nov 29, 2020 2:27 am
The color you have in the first one is a result of alpha = 1, the second I believe is the default alpha = 0.5, so.
So ? will u consider it a bug ?
Re: [1.1.2] Color is not as 1.0
Posted: Sun Nov 29, 2020 3:09 am
by kirazy
It seems like they changed the behavior, so not technically a bug.
Re: [1.1.2] Color is not as 1.0
Posted: Fri Dec 04, 2020 12:40 am
by S_gamez
Still look's like this is. Tho i am not who is choosing, what's right or wrong.
Re: [1.1.2] Color is not as 1.0
Posted: Fri Dec 04, 2020 2:10 am
by NotRexButCaesar
I liked being able to change alpha.
Re: [1.1.2] Color is not as 1.0
Posted: Tue Dec 15, 2020 3:07 pm
by S_gamez
Will this be fixed ? I will say that gray is not black. So to me it's a bug. Or will this be ignore totally ?
Re: [1.1.2] Color is not as 1.0
Posted: Tue Dec 15, 2020 4:17 pm
by posila
It works as intended.
Artists desire not to allow player screw up colors like this (still can be done throught Lua, I think)
- unknown.png (158.28 KiB) Viewed 3395 times