[1.1.2] Map exchange string produces random seed
Posted: Sun Nov 29, 2020 2:27 pm
I'm trying to load this map exchange string
it loads the correct map, but everytime it generates random seed in the seed input. If I change any map settings, it generates new map, specified by the current seed. Might be related to the fact, that the map in the exchange string has a seed value of 1.
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>>>eNpjZEAAewaGBgcOluT8xJzVq1bZMTA4OABF7LmS8wsKUot084tS
kYU5k4tKU1J18zNRFafmpeZW6iYlFqeCuDDMkVmUn4duAmtxSX4eqkh
JUWpqMbJG7tKixLzM0lx0vQyMjEAXN7TIgfH/egaF//9BGMh6AJQAYQ
bGBohKoBgUMGsk5+eVFOXn6BanlpRk5qVbJZZWWKUVpRaWpuYlV1rll
uaUZBbkZKYWcRjqGYOBLLqO3PzM4pLSolSrpMzEYg4DPUMDENDFqQyr
6QZ65qYgbazJOZlpaQwMCo5A7AT0nD0jI2O1yDr3h1VT7BkhjtZzgDI
+QEUOJMFEPGEMPwecUiowhgmSORC/fUZiQCwtAVoBVcXhgGBAJFtAko
yMvW+3Lvh+7IAd45+VHy/5JiXYMxq6irz7YLTODijNDgp3JjgxayYI7
IR5hQFm5gN7qNRNe8azZ0DgjT0jK0iHCIhwsAASB7yZGRgF+ICsBT1A
QkGGAeY0O5gxIg6MaWDwDeaTxzDGZXt0fwADwgZkuByIOAEiwBYiXAZ
hOvQ7MDrIw2QlEUqA+o0YkN2QgvDhSZi1h5HsR3MIZkQg+wNNRMUBSz
RwgSxMgRMvmOGuAYbnBXYYz2G+AyMziAFS9QUoBuGBZGBGQWgBB2ak7
A9MFnM4I00ASYzYiw==<<<