better trigger/actiondelivery documentation
Posted: Sat Jan 25, 2020 5:24 am
it's pretty unusable.. i'm serious .. sorry :/
especially it should be structured in a reasonable way .. maybe some kind of virtual sandbox where you can just put something together, seeing what goes in where...
and the descriptions are not always too comprehensive
btw: the force: "not-self" property seems to prevent harm to the shooting entity (tank).. its a bit confusing that it's under force but i'm actually glad i found a property that does this...
edit: i misinterpreted my testing results, force = "not-self" works as it sounds, not damaging entities of the same force, my damage came from a different source. sad. guess we need another flag to prevent self-harm them.
especially it should be structured in a reasonable way .. maybe some kind of virtual sandbox where you can just put something together, seeing what goes in where...
and the descriptions are not always too comprehensive
btw: the force: "not-self" property seems to prevent harm to the shooting entity (tank).. its a bit confusing that it's under force but i'm actually glad i found a property that does this...
edit: i misinterpreted my testing results, force = "not-self" works as it sounds, not damaging entities of the same force, my damage came from a different source. sad. guess we need another flag to prevent self-harm them.