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Script "undo" interactions

Posted: Sat Jan 27, 2024 11:07 pm
by protocol_1903
Is there a way to add an entity created by a script (such as a pipe or belt) to the "undo" buffer so that it would be the next thing undone?

Is there a generic way to modify the "undo" buffer so that interactions done by scripts are not added?

Re: Script "undo" interactions

Posted: Sat Jan 27, 2024 11:11 pm
by Qon
No.

Re: Script "undo" interactions

Posted: Sat Jan 27, 2024 11:28 pm
by protocol_1903
Fixed one problem. Still looking for how to add something to the "undo buffer"