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Changing logistic-radius color

Posted: Thu Oct 27, 2016 4:17 am
by acryinshame
I am trying to find a way to change the color of visualization-logistic-radius (this is a graphic in core) by assigning what ever loads this file to another files of a different color. This use to be part of the Robot-port entity but it is no longer. To get an idea of what I am trying to do see this old post ( viewtopic.php?f=86&t=3757&hilit=colorblind ) . Right now I am just manually replacing the file but I think a mod would be nice for others who don't want to directly replace files. Being color blind this change is NEEDED otherwise I can't see the difference between build range and Logistic range.

Re: Changing logistic-radius color

Posted: Thu Oct 27, 2016 5:08 am
by aubergine18
Most image tables accept a `tint` property which is a LuaColor table. This means you could create a small mod that just tints the existing images via data.lua.

However, for roboports, it seems the images aren't specified in the prototype so no idea how to tint them programatically. :/

Re: Changing logistic-radius color

Posted: Fri Oct 28, 2016 12:01 pm
by acryinshame
That was the exact issue i was running into. Even looking into colors it didn't seem to be something I could change. The color assigning went from being part of the RoboPort entity to being a core part of Factorio that we can't do anything to. There is an added line to turn the color radius on and off (you can see the build-radius and logic-radius = true in the code) but you can't change the color form what I can tell unless I am missing something.

Re: Changing logistic-radius color

Posted: Thu Nov 03, 2016 12:31 pm
by acryinshame
Anyone have any info that could help me out? As stated i manually changed the graphic in Factorio/core folder but if it can be modded instead it would be great.

Re: Changing logistic-radius color

Posted: Thu Nov 03, 2016 1:36 pm
by Rseding91
There's no way to do it with a mod in 0.14. In 0.15 you can change it by re-defining what image is used for all roboports in a mod.

Re: Changing logistic-radius color

Posted: Thu Nov 03, 2016 1:44 pm
by acryinshame
Rseding91 wrote:There's no way to do it with a mod in 0.14. In 0.15 you can change it by re-defining what image is used for all roboports in a mod.
Thank you for the reply. I'll wait for 0.15 to create a Color-Blind Mod then. Thank you for the heads up I really appreciate it.