Creating Custom Entities
Posted: Mon Feb 09, 2015 6:38 am
Hello,
I am currently trying to create a new mod with a group of friends that will add a large amount of functionality to the game. One aspect of this is nuclear power. However in order to implement this in a semi-realistic manner we need to create new entities, like a centrifuge. How can I accomplish this.
Thanks for the quick reply but
My issue is not how to make new entities that are based off of ones already found in vanilla. I can makes things like that (ex. assembler 4). My issue is making entities that are NOT based off of ones already in the game.
A centrifuge would work similarly to a chemical plant but only a few recipes could be made in it and those recipes could not be made anywhere else, and a Nuclear plant would work like a generator only it would run off of solid fuel not liquid fuel.
I am currently trying to create a new mod with a group of friends that will add a large amount of functionality to the game. One aspect of this is nuclear power. However in order to implement this in a semi-realistic manner we need to create new entities, like a centrifuge. How can I accomplish this.
Thanks for the quick reply but
My issue is not how to make new entities that are based off of ones already found in vanilla. I can makes things like that (ex. assembler 4). My issue is making entities that are NOT based off of ones already in the game.
A centrifuge would work similarly to a chemical plant but only a few recipes could be made in it and those recipes could not be made anywhere else, and a Nuclear plant would work like a generator only it would run off of solid fuel not liquid fuel.