Detect placement of blueprint
Posted: Thu Mar 25, 2021 1:37 am
What is the proper way to respond to a blueprint being placed? I would like to have a table of ghosts to do stuff with.
Would this be done as just a large number of entity creation events where the entity is a ghost? If so, how would I tell the difference between an item holding a single entity, or shift-clicking to place a ghost?
What about copy-paste? Is this just a temporary blueprint that can be handled in the same way?
Would this be done as just a large number of entity creation events where the entity is a ghost? If so, how would I tell the difference between an item holding a single entity, or shift-clicking to place a ghost?
What about copy-paste? Is this just a temporary blueprint that can be handled in the same way?