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Probability based burnt output result

Posted: Thu Sep 12, 2024 11:00 pm
by protocol_1903
It would be nice to have probability based burnt output results. I dont see a use in vanilla, but in mods like pyanodons, most items create ash when burned. I say most, because some void because that makes more sense, when in reality most items should be somewhere in between. Like logs, you burn them and get nothing in return when you should get a little bit of ash.

Re: Probability based burnt output result

Posted: Fri Sep 13, 2024 9:29 am
by MrSmoothieHuman
+1 more probability/chance related outputs would be absolutely amazing

Re: Probability based burnt output result

Posted: Tue Nov 05, 2024 4:37 pm
by protocol_1903
Bringing to top after 2.0