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[1.1.56] Factorio "stopped responding" on shift tab in main menu

Posted: Wed Mar 09, 2022 6:19 pm
by matjojo
I crashed on the main menu twice, in the same simulation. See connected image for which.
Both times the music kept going for a while.

The first time I was on the single-player game creation screen. I shift tabbed whilst editing enemy settings and then the game stopped running.
The second time I was on the settings screen, looking for the special Linux save settings.

I had shift tabbed multiple times long before the second crash.

Re: [1.1.53] Crashed twice in main menu on same simulation

Posted: Wed Mar 09, 2022 7:11 pm
by Loewchen
That log does not show a crash.

Re: [1.1.53] "stopped responding" twice in main menu on same simulation

Posted: Fri Mar 18, 2022 3:44 pm
by matjojo
Happened again. This time in-game, again when I pressed shift-tab.

Steam was in the tray, but I just remembered that this is also the overlay key. Could have something to do with it.

Factorio 1.1.56 (build 59590, linux64, steam)
Operating system: Linux (Pop 21.10)

[CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, 12 cores, RAM: 15809 MB]
Environment: DISPLAY=:1 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=pop XDG_SESSION_DESKTOP=pop XDG_CURRENT_DESKTOP=pop:GNOME __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 0] [Special: lmw] [Lang: en]
[0]: 2270W 22" - {[1920,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
[1]: S22B350 22" - {[3840,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
[2]: 2 - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
Initialised OpenGL:[0] Quadro P1000/PCIe/SSE2; driver: 3.3.0 NVIDIA 510.54
[Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
[Version] 3.3
Graphics settings preset: very-high
Dedicated video memory size 4096 MB