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Re: Version 0.7.0

Posted: Tue Oct 08, 2013 8:24 pm
by Nirahiel
I'm going to add some sort of gate in industrio until the game has one :)
Stay tuned for more infos ! :)

Re: Version 0.7.0

Posted: Tue Oct 08, 2013 8:37 pm
by FreeER
kovarex wrote:I think, that the gate could get to the game eventually.
If not for the functionality itself, it would add nice feeling of completenessand interactivity of your base.
Ok, maybe never was not the correct word lol. It would give it a feeling of completeness and 'some' interactivity, but unless it somehow adds more functionality then it seems like something that can be done in later stages of development, in my opinion.
Nirahiel wrote:I'm going to add some sort of gate in industrio until the game has one :)
Stay tuned for more infos ! :)
I'll be waiting to see it (and how you managed it) xD

Re: Version 0.7.0

Posted: Wed Oct 09, 2013 3:35 pm
by drs9999
If I am not misleading ficolas' F-mod introduced a gate, that can be opened/closed via a remote

Re: Version 0.7.0

Posted: Wed Oct 09, 2013 4:12 pm
by ssilk
I see a gate also needed for some kind of tutorial mission. Open a new part of the map only, when the current part is solved.

Re: Version 0.7.0

Posted: Thu Oct 10, 2013 12:39 am
by Dakkanor
ssilk wrote:I see a gate also needed for some kind of tutorial mission. Open a new part of the map only, when the current part is solved.
or use it to expand mission parameters, "complete lab creation for the next stage" nd then the gate goes down and gives you a bigger area to work in.

Re: Version 0.7.0

Posted: Thu Oct 10, 2013 2:54 pm
by ficolas
drs9999 wrote:If I am not misleading ficolas' F-mod introduced a gate, that can be opened/closed via a remote
Yup, thats true, and I will also add other ways to open it.

Re: Version 0.7.0

Posted: Mon Oct 14, 2013 7:47 am
by generalmek
Trucario wrote:When will be possible to add a wall door?
for what u need door if enemy bases appear where they want?
but if they add "build bug" its solve the problem and gates will be needed

Re: Version 0.7.0

Posted: Mon Oct 14, 2013 3:51 pm
by Trucario
generalmek wrote:
Trucario wrote:When will be possible to add a wall door?
for what u need door if enemy bases appear where they want?
but if they add "build bug" its solve the problem and gates will be needed
Every base must have a door. Ignore the enemies.

Re: Version 0.7.0

Posted: Mon Oct 14, 2013 3:56 pm
by ficolas
Making a room with no exit makes no sense.

Re: Version 0.7.0

Posted: Tue Oct 15, 2013 9:12 am
by generalmek
ficolas wrote:Making a room with no exit makes no sense.
you want capture enemies for researcing? =) hmm nice idea. confirm doors very needed

Re: Version 0.7.0

Posted: Tue Oct 15, 2013 10:56 am
by ssilk
Woa. Cool. Put belts in front of turrets and wait. The belts transport the dead bodies directly to research before they begin to smell...