Version 0.10.6
Posted: Fri Aug 01, 2014 11:46 am
Hello,
Factorio 0.10.6 bugfix release has just been released
The updates for Mac os aren't present as I had problems with deploying on the system while Tomas is away, but the fresh version is downloadable.
Factorio 0.10.6 bugfix release has just been released
The updates for Mac os aren't present as I had problems with deploying on the system while Tomas is away, but the fresh version is downloadable.
- Bugfixes:
- Fixed the occasional crashes when switching item groups in filter selection.
- Fixed small inconsistencies of drawing logic of transport-belt based entities.
- Fixed drawing of pipe covers for boiler that has less than 2 connections.
- Fixed unnecessary drawing of pipe covers in some cases, not visible in normal game, but allows cad-like mods to be precise (https://forums.factorio.com/forum/vie ... f=7&t=5018).
- Fixed that furnace started to process the input even with no energy, so it looks like the item vanished, as the processing progress bar stops at 0 (https://forums.factorio.com/forum/vie ... f=7&t=5071).
- Fixed, that the selection box of curved rail ghost wasn't proper. (https://forums.factorio.com/forum/vie ... f=7&t=5059).
- Fixed minor bugs with ignored low influences in entity placement.
- Fixed placement of rocks (getting rid of stone rings, https://forums.factorio.com/forum/vie ... f=7&t=3208).
- Fixed the visualisation of shooting target.
- Fixed crash when Escape was pressed with the map exchange string field focused in the new game dialog (https://forums.factorio.com/forum/vie ... =30&t=5005).
- Graphics:
- Updated the hand picture.
- Updated the battery, rocket(explosive), plastic bar, repair pack item picture.
- Updated the editor tool icons.
- Updated the biter icons (editor).
- Updated shooting selection graphics.