Version 0.17.61
Posted: Fri Aug 02, 2019 5:06 pm
Changes
- Combat robotics 2 technology now require Laser. (73856)
- Fixed fluid mixing checks for some setups when setting an assembler recipe. (73793)
- Fixed flying notifications showing player's inventory updates were visible to all forces. (73761)
- Fixed error during PNG decompression would cause crash on Linux. (71058)
- Fixed that save files could become very large. (73749)
- Fixed that cloning furnaces wouldn't preserve the crafting progress. (73850)
- Fixed inserters being slower and rotationally asymmetrical after the previous version.
- Fixed that wandering units could be activated for longer than necessary. (73672)
- Fixed a crash when trying to check if 'game' is equal to anything using the Lua API. (73904)
- Added a check for overlapping crafter fluidboxes to detect wrong mod configuration. (73488)
- Fixed desync related to inserter ghosts and belts. (73788)
- Fixed setting health of item stack of item-with-entity-data to 1 would do nothing. (73920)
- Fixed a desync with the map editor resource editor. (73914)
- Fixed a desync with the map editor decorative editor. (73954)
- Prevented some rare cases of fluid mixing tied to underground connections. (73884)
- Fixed placing entities that consume type of energy other than electric would still show electric coverage visualization. (73774)
- Added InserterPrototype::draw_inserter_arrow.
- Added LuaGuiElement::choose-elem-button elem_types "decorative", "item-group", "achievement", "equipment", and "technology".