(Joke) Bad Mod Ideas

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Mecejide
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(Joke) Bad Mod Ideas

Post by Mecejide »

#1: A mod that adds 1 wood to every recipe in the game.
#2: A mod that periodically rotates a random storage tank.

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NotRexButCaesar
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Re: (Joke) Bad Mod Ideas

Post by NotRexButCaesar »

#3 a mod that randomly makes factorio noises while in the background so you get sidetracked while trying to work.

#4 a mod that plays cat noises and moves a little dot around on your screen so that your cat comes and jumps on your keyboard.
Last edited by NotRexButCaesar on Mon Mar 08, 2021 2:16 am, edited 1 time in total.
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darkfrei
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Re: (Joke) Bad Mod Ideas

Post by darkfrei »

Mecejide wrote:
Tue Nov 03, 2020 11:00 pm
#1: A mod that adds 1 wood to every recipe in the game.
Cannot test right now, but must work with all mods:

Code: Select all

for recipe_name, recipe in pairs (data.raw.recipe) do
  local handlers = recipe.normal and {recipe.normal, recipe.expensive} or {recipe}
  for _, handler in pairs (handlers) do
    if handler.ingredients then
      table.insert (handler.ingredients, {"wood", 1})
    end
  end
end
Update: here must be an exception for furnaces

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ptx0
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Re: (Joke) Bad Mod Ideas

Post by ptx0 »

a mod that steals your bank account information and browsing history

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NotRexButCaesar
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Re: (Joke) Bad Mod Ideas

Post by NotRexButCaesar »

ptx0 wrote:
Thu Nov 05, 2020 5:34 am
a mod that steals your bank account information and browsing history
Mods can't do that. It is literally impossible for a mod to read data from outside factorio.
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Pi-C
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Re: (Joke) Bad Mod Ideas

Post by Pi-C »

AmericanPatriot wrote:
Thu Nov 05, 2020 6:02 am
ptx0 wrote:
Thu Nov 05, 2020 5:34 am
a mod that steals your bank account information and browsing history
Mods can't do that. It is literally impossible for a mod to read data from outside factorio.
Could be possible by means of social engineering. Make an interface where players can enter their bank account info. Most users would know that entering their data is something they shouldn't do, but I bet some would do it anyways, because they know that "it is literally impossible for a mod to read data from outside factorio", so what the heck. If anything has been entered, start a timer that will count down something like 24 hours real time, so people have a chance to forget they've entered their info on account of your mod (you won't get speed runners that way, but they wouldn't waste time on entering their data anyhow). When the timer has reached zero, "crash" the game by issuing an error() and dump a lot of cryptic data + the bank account info to the log. Advise users in the error message to send you the log file. Et voilà! You've got the data out of Factorio. :-)
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

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Re: (Joke) Bad Mod Ideas

Post by Xiomax »

Pi-C wrote:
Thu Nov 05, 2020 2:58 pm
AmericanPatriot wrote:
Thu Nov 05, 2020 6:02 am
ptx0 wrote:
Thu Nov 05, 2020 5:34 am
a mod that steals your bank account information and browsing history
Mods can't do that. It is literally impossible for a mod to read data from outside factorio.
Could be possible by means of social engineering. Make an interface where players can enter their bank account info. Most users would know that entering their data is something they shouldn't do, but I bet some would do it anyways, because they know that "it is literally impossible for a mod to read data from outside factorio", so what the heck. If anything has been entered, start a timer that will count down something like 24 hours real time, so people have a chance to forget they've entered their info on account of your mod (you won't get speed runners that way, but they wouldn't waste time on entering their data anyhow). When the timer has reached zero, "crash" the game by issuing an error() and dump a lot of cryptic data + the bank account info to the log. Advise users in the error message to send you the log file. Et voilà! You've got the data out of Factorio. :-)
:D :D :D

pichutarius
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Re: (Joke) Bad Mod Ideas

Post by pichutarius »

#1 modification:

A mod that adds 2 woods to every recipe in the game, and produce 1 extra wood.

or even better

A mod that adds 2 woods to every recipe in the game, and produce 3 extra woods. Watch out, the more you do handcrafting, the heavier your bag pack becomes.

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Re: (Joke) Bad Mod Ideas

Post by GrumpyJoe »

This sounds like a topic for @boredelonmusk
https://bored.substack.com/

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ssilk
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Re: (Joke) Bad Mod Ideas

Post by ssilk »

NotRexButCaesar wrote:
Tue Nov 03, 2020 11:27 pm
#4 a mod that plays cat noises and moves a little dot around on your screen so that your cat comes and jumps on your keyboard.
How did you know about my secret project? Or how do you mean I made the avatar-photo?
Cool suggestion: Eatable MOUSE-pointers.
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