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[0.13] New item types prototype formats

Posted: Tue Jul 12, 2016 10:28 am
by Rseding91
These 3 new item types where added in 0.13.0 without much on how to use them:

https://wiki.factorio.com/index.php?tit ... mWithLabel
https://wiki.factorio.com/index.php?tit ... ectionTool
https://wiki.factorio.com/index.php?tit ... hInventory

Additionally the item-with-label and item-with-inventory can have several things modified on them runtime through the API: http://lua-api.factorio.com/0.13.8/LuaItemStack.html

Re: [0.13] New item types prototype formats

Posted: Tue Jul 12, 2016 5:26 pm
by StanFear
WOAAAAAH, Awesome !

Finaly, a bunch of bottomless bag mods will pop up on the mod portal !

And the Selection tool will prove very usefull for my subsurface Mod !

Re: [0.13] New item types prototype formats

Posted: Tue Jul 12, 2016 5:47 pm
by orzelek
Question - that inventory expanding property will only work for player armors or it can be used to extend chest size for example?
(I'm thinking about resource specialized storage space since it can be filtered).

Re: [0.13] New item types prototype formats

Posted: Tue Jul 12, 2016 6:00 pm
by StanFear
@orzelek, From what I saw in the wiki, it should work with any inventory (I wonder if they can be nested ....)

Re: [0.13] New item types prototype formats

Posted: Tue Jul 12, 2016 6:30 pm
by Arch666Angel
StanFear wrote:@orzelek, From what I saw in the wiki, it should work with any inventory (I wonder if they can be nested ....)
The extension yes, but not the filters? SO making an iron ore silo for example with this is not possible, but an iron ore bag you can carry around is? I imagine putting inventory expanding things into a chest, which become a warehouse...