[1.1.14] Crash after copy-paste (TransportLineManager::remergeTransportLineSequence)

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
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Daeruun
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Posts: 43
Joined: Thu May 04, 2017 8:37 pm
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[1.1.14] Crash after copy-paste (TransportLineManager::remergeTransportLineSequence)

Post by Daeruun »

Hi there,

I experienced my first crash last night that did not throw an ingame but a exception behind/outside the game.
(At least the first whilst running a game. Happened before during mod-debugging but then during loading before the main-menu.)
Unfortunately I don't have a screenshot or similar.

Save and log are in the first 7-zip, mods that cannot be synced as I made local changes in the second.

What I did:
I placed the copied blueprint that should be in the curser after loading the save. It was placed below the other red circuit-factories on the south side of the bus (overlapping as it was half-placed already) and then copied the lowest two roboports (including tiles) from left to right. If I recall right, I did it from map-view.

Whilest correcting the power-poles for the new roboports (first the upper, then the lower; first the landfill, then the pole, both as ghosts) the game crashed with an exception-window behind the game-window.
Took me a while to understand what happend ;-).

I'm not sure if the crash is caused by the game or perhaps by my hardware, but I thought I'd share what I know.


Best regards,
Daeruun
Attachments
Factorio_crash.7z
(17.34 MiB) Downloaded 84 times
mods.7z
(60.1 MiB) Downloaded 92 times

Loewchen
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Posts: 8285
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [1.1.14] Crash after copy-past

Post by Loewchen »

Code: Select all

   0.000 2021-01-23 16:28:53; Factorio 1.1.14 (build 57894, win64, steam)
   0.000 Operating system: Windows 10 (build 19042) 
   0.001 Program arguments: "D:\Spiele\Steam\SteamApps\common\Factorio\bin\x64\factorio.exe" "--wait-to-close" "8120" "--load-game" "C:/Users/Christian/AppData/Roaming/Factorio/saves/island spawn 04/island spawn4 - 45 eisen ist unterwegs.zip" 
   0.001 Read data path: D:/Spiele/Steam/SteamApps/common/Factorio/data
   0.001 Write data path: C:/Users/Christian/AppData/Roaming/Factorio [242301/475926MB]
   0.001 Binaries path: D:/Spiele/Steam/SteamApps/common/Factorio/bin
   0.012 System info: [CPU:        Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz, 8 cores, RAM: 10154/16281 MB, page: 14619/30617 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB]
   0.012 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: de]
   0.018 Available displays: 2
   0.019  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 144Hz}
   0.019  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x01, [-1920,0], 1920x1080, 32bit, 120Hz}
   0.091 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.290 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvldumdx.dll 27.21.14.5671
   0.290   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.290   [Local Video Memory] Budget: 5284MB, CurrentUsage: 5MB, Reservation: 0/2770MB
   0.290   [Non-Local Vid.Mem.] Budget: 7477MB, CurrentUsage: 0MB, Reservation: 0/3866MB
   0.290   Tiled resources: Tier 2
   0.290   Unified Memory Architecture: No
   0.290   BGR 565 Supported: Yes
   0.290   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.290 Graphics settings preset: very-high
   0.290   Dedicated video memory size 6052 MB
   0.350 Desktop composition is active.
   0.350 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 30%] [DXT: high-quality] [Color: 32bit]
   0.350                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.499 DSound: Starting _dsound_update thread
   0.499 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.500 DSound: Enter _dsound_update; tid=15436
   0.690 Logitech LED Controller initialized.
   0.775 Info ModManager.cpp:254: Found duplicate mod helmod, using higher version (0.12.3 > 0.12.0).
   0.782 Info ModManager.cpp:254: Found duplicate mod Logistic-Request-Manager, using higher version (0.18.1 > 0.18.0).
   0.782 Info ModManager.cpp:254: Found duplicate mod Logistic-Request-Manager, using higher version (0.18.2 > 0.18.1).
   0.831 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.12.6 > 1.12.2).
   0.834 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.12.7 > 1.12.6).
   0.836 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.13.1 > 1.12.7).
   0.839 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.13.10 > 1.13.1).
   0.849 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.14.3 > 1.13.10).
   0.851 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.14.6 > 1.14.3).
   0.853 Info ModManager.cpp:254: Found duplicate mod LogisticTrainNetwork, using higher version (1.15.0 > 1.14.6).
   0.930 Data stage cache not used.
   0.932 Loading mod settings YARM 0.8.203 (settings.lua)
   0.932 Loading mod settings Actual_Craft_Time 0.5.9 (settings.lua)
   0.932 Loading mod settings additional-paste-settings 0.10.1 (settings.lua)
   0.932 Loading mod settings AutoDeconstruct 0.1.21 (settings.lua)
   0.932 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.932 Script @__Bottleneck__/settings.lua:191: working - green none
   0.932 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.933 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.933 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.933 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.933 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.933 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.933 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.933 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.933 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.933 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.933 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.933 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.933 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.933 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.933 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.933 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.933 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.933 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.933 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.933 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.933 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.933 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.933 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.933 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.933 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.933 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.933 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.933 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.934 Loading mod settings cargo-ships 0.0.58 (settings.lua)
   0.934 Loading mod settings CreativeItems 1.6.0 (settings.lua)
   0.935 Loading mod settings Enhanced_Map_Colors 1.5.4 (settings.lua)
   0.935 Loading mod settings even-distribution 1.0.7 (settings.lua)
   0.936 Loading mod settings flib 0.6.1 (settings.lua)
   0.936 Loading mod settings GhostScanner 1.6.1 (settings.lua)
   0.937 Loading mod settings helmod 0.12.3 (settings.lua)
   0.938 Loading mod settings LogisticRequestManager 1.1.5 (settings.lua)
   0.939 Loading mod settings SchallTransportGroup 1.1.0 (settings.lua)
   0.939 Loading mod settings TimeTools 2.1.42 (settings.lua)
   0.940 Loading mod settings TinyStart 1.1.0 (settings.lua)
   0.940 Loading mod settings TrainSkipFulfilledStation 0.1.10 (settings.lua)
   0.941 Loading mod settings Trees 4.3.0 (settings.lua)
   0.941 Loading mod settings VehicleGrid 1.4.0 (settings.lua)
   0.942 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   0.943 Loading mod settings LogisticTrainNetwork 1.15.0 (settings.lua)
   0.944 Loading mod settings ModuleInserter 5.2.4 (settings.lua)
   0.945 Loading mod settings PickerAtheneum 1.2.4 (settings.lua)
   0.946 Loading mod settings LtnManager 0.3.10 (settings.lua)
   0.947 Loading mod settings LTN_Combinator_Fix 1.1.1 (settings.lua)
   0.948 Loading mod settings PickerExtended 4.1.3 (settings.lua)
   0.956 Loading mod core 0.0.0 (data.lua)
   1.063 Loading mod base 1.1.14 (data.lua)
   1.440 Loading mod YARM 0.8.203 (data.lua)
   1.617 Loading mod Actual_Craft_Time 0.5.9 (data.lua)
   1.773 Loading mod additional-paste-settings 0.10.1 (data.lua)
   1.911 Loading mod AtomicArtillery 0.2.3 (data.lua)
   2.048 Loading mod Bottleneck 0.11.7 (data.lua)
   2.183 Loading mod cargo-ships 0.0.58 (data.lua)
   2.344 Loading mod CreativeItems 1.6.0 (data.lua)
   2.484 Loading mod Enhanced_Map_Colors 1.5.4 (data.lua)
   2.619 Loading mod even-distribution 1.0.7 (data.lua)
   2.754 Loading mod flib 0.6.1 (data.lua)
   2.888 Loading mod GhostScanner 1.6.1 (data.lua)
   3.027 Loading mod helmod 0.12.3 (data.lua)
   3.168 Loading mod LogisticRequestManager 1.1.5 (data.lua)
   3.311 Loading mod SchallTransportGroup 1.1.0 (data.lua)
   3.454 Loading mod Teleporters 1.0.0 (data.lua)
   3.602 Loading mod TimeTools 2.1.42 (data.lua)
   3.746 Loading mod TinyStart 1.1.0 (data.lua)
   3.881 Loading mod VehicleGrid 1.4.0 (data.lua)
   4.021 Loading mod VehicleSnap 1.18.4 (data.lua)
   4.158 Loading mod whats-missing 0.1.14 (data.lua)
   4.294 Loading mod LogisticTrainNetwork 1.15.0 (data.lua)
   4.436 Loading mod ModuleInserter 5.2.4 (data.lua)
   4.578 Loading mod PickerAtheneum 1.2.4 (data.lua)
   4.726 Loading mod LtnManager 0.3.10 (data.lua)
   4.869 Loading mod LTN_Combinator_Fix 1.1.1 (data.lua)
   5.019 Loading mod PickerExtended 4.1.3 (data.lua)
   5.178 Loading mod base 1.1.14 (data-updates.lua)
   5.320 Loading mod Enhanced_Map_Colors 1.5.4 (data-updates.lua)
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is compilatron
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is small-biter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is medium-biter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is big-biter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is behemoth-biter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is small-spitter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is medium-spitter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is big-spitter
   5.322 Script @__Enhanced_Map_Colors__/data-updates.lua:154: k is behemoth-spitter
   5.461 Loading mod VehicleGrid 1.4.0 (data-updates.lua)
   5.462 Script @__VehicleGrid__/data-updates.lua:56: car: setting grid to car-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: tank: setting grid to tank-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: indep-boat: setting grid to car-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:49: spidertron: replacing grid spidertron-equipment-grid with spider-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: locomotive: setting grid to loco-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: cargo_ship_engine: setting grid to loco-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: boat_engine: setting grid to loco-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: cargo-wagon: setting grid to wagon-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: cargo_ship: setting grid to wagon-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: boat: setting grid to wagon-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: fluid-wagon: setting grid to wagon-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: oil_tanker: setting grid to wagon-equipment-grid
   5.462 Script @__VehicleGrid__/data-updates.lua:56: artillery-wagon: setting grid to artillery-wagon-equipment-grid
   5.602 Loading mod YARM 0.8.203 (data-final-fixes.lua)
   5.739 Loading mod cargo-ships 0.0.58 (data-final-fixes.lua)
   5.876 Loading mod Trees 4.3.0 (data-final-fixes.lua)
   6.016 Loading mod LogisticTrainNetwork 1.15.0 (data-final-fixes.lua)
   6.018 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 308 items, 13 fluids, 3 locomotives, 6 wagons
   6.152 Loading mod PickerAtheneum 1.2.4 (data-final-fixes.lua)
   6.294 Loading mod LTN_Combinator_Fix 1.1.1 (data-final-fixes.lua)
   6.434 Loading mod PickerExtended 4.1.3 (data-final-fixes.lua)
   6.619 Checksum for core: 1905034584
   6.619 Checksum of base: 3399982571
   6.619 Checksum of YARM: 830592482
   6.619 Checksum of Actual_Craft_Time: 3068536029
   6.619 Checksum of additional-paste-settings: 2071389977
   6.619 Checksum of AtomicArtillery: 1366383664
   6.619 Checksum of AutoDeconstruct: 934032342
   6.619 Checksum of Bottleneck: 2544829823
   6.619 Checksum of cargo-ships: 1338500673
   6.619 Checksum of CreativeItems: 3051166702
   6.619 Checksum of Enhanced_Map_Colors: 1391224849
   6.619 Checksum of even-distribution: 3584338566
   6.619 Checksum of flib: 3727732829
   6.619 Checksum of GhostScanner: 1362610901
   6.619 Checksum of helmod: 1079421817
   6.619 Checksum of LogisticRequestManager: 156201392
   6.619 Checksum of SchallTransportGroup: 3621535190
   6.619 Checksum of stdlib: 0
   6.619 Checksum of Teleporters: 314587901
   6.619 Checksum of TimeTools: 4227562440
   6.619 Checksum of TinyStart: 521269576
   6.619 Checksum of TrainSkipFulfilledStation: 2566615435
   6.619 Checksum of Trees: 2828257524
   6.619 Checksum of VehicleGrid: 3507422110
   6.619 Checksum of VehicleSnap: 726116391
   6.619 Checksum of whats-missing: 2424954139
   6.619 Checksum of LogisticTrainNetwork: 2769364626
   6.619 Checksum of ModuleInserter: 2965393570
   6.619 Checksum of PickerAtheneum: 2939649434
   6.619 Checksum of LtnManager: 197936490
   6.619 Checksum of LTN_Combinator_Fix: 187477416
   6.619 Checksum of PickerExtended: 1621968771
   6.823 Prototype list checksum: 489177099
   7.027 Data stage cached in: 0.193880 seconds.
   7.090 Loading sounds...
   7.194 Info PlayerData.cpp:72: Local player-data.json unavailable
   7.194 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1611415730
   7.421 Initial atlas bitmap size is 16384
   7.474 Created atlas bitmap 16384x16380 [none]
   7.482 Created atlas bitmap 16384x16376 [none]
   7.483 Created atlas bitmap 8192x4208 [decal]
   7.485 Created atlas bitmap 16384x5632 [low-object, linear-minification]
   7.487 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   7.488 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   7.489 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   7.490 Created atlas bitmap 4096x1840 [smoke, mipmap, linear-minification, linear-magnification]
   7.490 Created atlas bitmap 4096x3088 [mipmap]
   7.492 Created atlas bitmap 8192x2432 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   7.492 Created atlas bitmap 8192x1496 [alpha-mask]
   7.497 Created atlas bitmap 16384x15184 [shadow, linear-magnification, alpha-mask]
   7.498 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   7.498 Created atlas bitmap 2048x272 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   7.505 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   8.194 Parallel Sprite Loader initialized (threads: 7)
  17.731 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/blank.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
  18.304 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/icons/boat.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
  18.304 Warning! Sprite at {0,0; 128x128} from __cargo-ships__/graphics/icons/cargoship_icon.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image.
  18.306 Warning! Sprite at {0,0; 64x64} from __cargo-ships__/graphics/icons/ship-engine.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
  18.306 Warning! Sprite at {0,0; 128x128} from __cargo-ships__/graphics/icons/tanker.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image.
  18.471 Sprites loaded
  18.485 Generated mipmaps (4) for atlas [3] of size 16384x5632   
  18.496 Generated mipmaps (3) for atlas [4] of size 8192x4448   
  18.507 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  18.518 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  18.529 Generated mipmaps (3) for atlas [7] of size 4096x1840   
  18.564 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  18.575 Generated mipmaps (5) for atlas [9] of size 8192x2432   
  18.587 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  18.616 Custom mipmaps uploaded.
  18.625 Error ControlSettings.cpp:219: teleporter-focus-search (custom-input): unknown key_sequence: Control + F
  18.625 Custom inputs active: 31
  18.817 Factorio initialised
  18.836 Steam Storage Quota: 2573/4768
  18.837 Loading map C:/Users/Christian/AppData/Roaming/Factorio/saves/island spawn 04/island spawn4 - 45 eisen ist unterwegs.zip: 18183834 bytes.
  18.945 Loading level.dat: 47813510 bytes.
  18.949 Info Scenario.cpp:197: Map version 1.1.14-0
  20.051 Loading script.dat: 12332496 bytes.
  20.055 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2929504738
  20.059 Checksum for script __YARM__/control.lua: 2930010763
  20.061 Checksum for script __Actual_Craft_Time__/control.lua: 2776739743
  20.062 Checksum for script __additional-paste-settings__/control.lua: 4173409526
  20.062 Checksum for script __AtomicArtillery__/control.lua: 457908234
  20.064 Checksum for script __AutoDeconstruct__/control.lua: 3988955480
  20.065 Checksum for script __Bottleneck__/control.lua: 3248915822
  20.069 Checksum for script __cargo-ships__/control.lua: 1139652301
  20.070 Checksum for script __Enhanced_Map_Colors__/control.lua: 3239044234
  20.071 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false
  20.071 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts...
  20.071 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables
  20.071 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util
  20.071 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers
  20.072 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup
  20.073 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: visuals
  20.073 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: gui-tools
  20.074 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag
  20.074 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup
  20.075 Script @__even-distribution__/framework.lua:72: 0 [ED] GUI-Script: settings-gui
  20.076 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers...
  20.076 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs...
  20.076 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup   event: on_inventory_cleanup
  20.076 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-transfer-hook   event: on_fast_entity_transfer_hook
  20.076 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-split-hook   event: on_fast_entity_split_hook
  20.078 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized
  20.078 Checksum for script __even-distribution__/control.lua: 2652946394
  20.079 Checksum for script __GhostScanner__/control.lua: 2975676333
  20.121 Checksum for script __helmod__/control.lua: 2037999407
  20.127 Checksum for script __LogisticRequestManager__/control.lua: 1336357688
  20.130 Checksum for script __Teleporters__/control.lua: 5830894
  20.132 Checksum for script __TimeTools__/control.lua: 346888847
  20.132 Checksum for script __TinyStart__/control.lua: 3337826301
  20.133 Checksum for script __TrainSkipFulfilledStation__/control.lua: 2707303448
  20.135 Checksum for script __Trees__/control.lua: 1316036415
  20.136 Checksum for script __VehicleSnap__/control.lua: 1248096782
  20.139 Checksum for script __whats-missing__/control.lua: 3829935564
  20.143 Checksum for script __LogisticTrainNetwork__/control.lua: 3670019145
  20.148 Checksum for script __ModuleInserter__/control.lua: 3723892607
  20.157 Checksum for script __PickerAtheneum__/control.lua: 3233250321
  20.166 Checksum for script __LtnManager__/control.lua: 3885920403
  20.170 Checksum for script __LTN_Combinator_Fix__/control.lua: 336188461
  20.182 Checksum for script __PickerExtended__/control.lua: 91545251
 319.786 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
 321.246 Info AppManagerStates.cpp:1930: Saving finished
 622.906 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
 624.888 Info AppManagerStates.cpp:1930: Saving finished
 926.172 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
 928.066 Info AppManagerStates.cpp:1930: Saving finished
1229.455 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
1231.023 Info AppManagerStates.cpp:1930: Saving finished
1532.422 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
1533.853 Info BlueprintShelf.cpp:720: Saving blueprint storage.
1533.922 Info AppManagerStates.cpp:1930: Saving finished
1842.606 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
1844.046 Info BlueprintShelf.cpp:720: Saving blueprint storage.
1844.114 Info AppManagerStates.cpp:1930: Saving finished
2145.921 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
2147.421 Info AppManagerStates.cpp:1930: Saving finished
2454.839 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
2456.310 Info AppManagerStates.cpp:1930: Saving finished
2757.922 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
2759.398 Info AppManagerStates.cpp:1930: Saving finished
2861.880 Info LuaHelper.cpp:4316: YARM: removed 1 lua functions when saving
2862.844 Info AppManagerStates.cpp:1930: Saving finished
25996.404 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
25998.156 Info AppManagerStates.cpp:1930: Saving finished
26299.771 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
26301.252 Info AppManagerStates.cpp:1930: Saving finished
26554.004 Error CrashHandler.cpp:480: Exception Code: c0000005, Address: 0x00007ff7919fbbb8
ModuleBase: 0x00007ff791710000, ImageSize: 01d3a000, RelativeAddress: 002ebbb8
26554.004 Error CrashHandler.cpp:486: Access Violation: Read at address FFFFFFFFFFFFFFFF
26554.004 Error CrashHandler.cpp:500: Exception Context:
rax=000002742ad82da0, rbx=00000274220ba7a0, rcx=000002742ad82da0,
rdx=cccccccccccccccc, rsi=000002741b09bd90, rdi=cccccccccccccccc,
rip=00007ff7919fbbb8, rsp=000000f08c8dec00, rbp=000000f08c8dec89,
 r8=000002742ad82e00,  r9=000002742ad82da0, r10=000002742ad82da0,
r11=00000068670f6056, r12=000002741b09c1b2, r13=00000273c40bf870,
r14=000000000138842d, r15=0000000000000001
26554.004 Crashed in D:\Spiele\Steam\SteamApps\common\Factorio\bin\x64\factorio.exe (0x00007ff791710000 - 0x00007ff79344a000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-p9maj2\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-p9maj2\src\util\logger.cpp (545): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-p9maj2\src\util\logger.cpp (552): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-p9maj2\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-p9maj2\src\util\crashhandler.cpp (529): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB4FA3C247)
00007FFB4FA3C247 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB51CD4B63)
00007FFB51CD4B63 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB51CBBB16)
00007FFB51CBBB16 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB51CD130F)
00007FFB51CD130F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB51C7B5E4)
00007FFB51C7B5E4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB51CCFE3E)
00007FFB51CCFE3E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-p9maj2\src\entity\transportlinemanager.cpp (118): TransportLineManager::remergeTransportLineSequence
c:\cygwin64\tmp\factorio-build-p9maj2\src\entity\transportlinemanager.cpp (73): TransportLineManager::update
c:\cygwin64\tmp\factorio-build-p9maj2\src\map\map.cpp (1546): Map::updateEntities
c:\cygwin64\tmp\factorio-build-p9maj2\src\game.cpp (208): Game::update
c:\cygwin64\tmp\factorio-build-p9maj2\src\scenario\scenario.cpp (1266): Scenario::update
c:\cygwin64\tmp\factorio-build-p9maj2\src\scenario\scenario.cpp (1157): Scenario::updateStep
c:\cygwin64\tmp\factorio-build-p9maj2\src\mainloop.cpp (1254): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-p9maj2\src\mainloop.cpp (1119): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-p9maj2\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB514E7034)
00007FFB514E7034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB51C7D0D1)
00007FFB51C7D0D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
26557.401 Error CrashHandler.cpp:189: Map tick at moment of crash: 20481069
26557.401 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
26576.602 Uploading log file
26576.706 Error CrashHandler.cpp:258: Heap validation: success.
26576.708 Creating crash dump.
26577.190 CrashDump success

kovarex
Factorio Staff
Factorio Staff
Posts: 8078
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [1.1.14] Crash after copy-paste (TransportLineManager::remergeTransportLineSequence)

Post by kovarex »

I think that this is a side effect of another bug we fixed for the next release. I can't be sure as I can't reproduce it.

Daeruun
Inserter
Inserter
Posts: 43
Joined: Thu May 04, 2017 8:37 pm
Contact:

Re: [1.1.14] Crash after copy-paste (TransportLineManager::remergeTransportLineSequence)

Post by Daeruun »

Hi Kovarex,

Thanks for looking into it!

I tried to reproduce it for a while tonight, but unfortunately I can't reproduce it either,...
I really hate sporadic errors.

User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2227
Joined: Thu Dec 14, 2017 6:56 pm
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Re: [1.1.14] Crash after copy-paste (TransportLineManager::remergeTransportLineSequence)

Post by boskid »

It does not look like anything recently fixed, quite contrary: it looks like one of those "1/0 magic" bug reports (random place, not reproducible, only 1 instance on crash tracker). Without reproduction there is not much to do with that.

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