Page 1 of 1

Friday Facts #6

Posted: Fri Nov 01, 2013 9:28 am
by slpwnd
Earlier than usual, here we go: https://www.factorio.com/blog/post/fff-6

Re: Friday Facts #6

Posted: Fri Nov 01, 2013 1:48 pm
by ficolas
Player port is craftable?

Re: Friday Facts #6

Posted: Fri Nov 01, 2013 3:39 pm
by cube
That graph shows all recipes, some of them are disabled in the game.

Re: Friday Facts #6

Posted: Sat Nov 02, 2013 8:47 am
by nrprad
SO MANY things rely on Iron Plates and Gears. :shock:

Re: Friday Facts #6

Posted: Sat Nov 02, 2013 9:14 pm
by ficolas
nrprad wrote:SO MANY things rely on Iron Plates and Gears. :shock:
And so few in stone and wood

Re: Friday Facts #6

Posted: Sun Nov 03, 2013 10:33 am
by slpwnd
nrprad wrote:SO MANY things rely on Iron Plates and Gears. :shock:
That is true, but actually many of those are produced "by hand" (they are not needed in the automatic production chain).

Re: Friday Facts #6

Posted: Sun Nov 03, 2013 10:54 am
by Dysoch
slpwnd wrote:
nrprad wrote:SO MANY things rely on Iron Plates and Gears. :shock:
That is true, but actually many of those are produced "by hand" (they are not needed in the automatic production chain).
true, when getting to the automation process, you use more copper then iron. circuits are needed alot!

Re: Friday Facts #6

Posted: Sun Nov 03, 2013 3:57 pm
by slpwnd
Dysoch wrote: true, when getting to the automation process, you use more copper then iron. circuits are needed alot!
Exactly and it is good to know that upfront to make the circuits production scalable.