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Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-qVclFl/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-qVclFl/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-qVclFl/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-qVclFl/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-qVclFl/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-qVclFl/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-qVclFl/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x781c862401cf
/tmp/factorio-build-qVclFl/src/Gui/TechnologyGraphGui.cpp (362): TechnologyGraphGui::makeLayers(std::vector<std::unique_ptr<TechnologyGraphGui::Vertex, std::default_delete<TechnologyGraphGui::Vertex> >, std::allocator<std::unique_ptr<TechnologyGraphGui::Vertex, std::default_delete<TechnologyGraphGui::Vertex> > > >&) const
/tmp/factorio-build-qVclFl/src/Gui/TechnologyGraphGui.cpp (78): TechnologyGraphGui::update(TechnologyReference)
/tmp/factorio-build-qVclFl/src/Gui/TechnologyGui.cpp (273): TechnologyGui::updatePreviewInternal(TechnologyReference const&, bool, std::optional<unsigned int>)
/tmp/factorio-build-qVclFl/src/Gui/TechnologyGui.cpp (152): TechnologyGui::TechnologyGui(GuiContext, ID<TechnologyPrototype, unsigned short>)
/tmp/factorio-build-qVclFl/src/GameView.cpp (235): GameView::openTechnologyGUI(ID<TechnologyPrototype, unsigned short>)
/tmp/factorio-build-qVclFl/src/Gui/Factoriopedia.cpp (165): Factoriopedia::update(FactoriopediaID)
/tmp/factorio-build-qVclFl/src/Gui/Factoriopedia.cpp (156): Factoriopedia::update()
/tmp/factorio-build-qVclFl/src/Gui/Factoriopedia.hpp (104): Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}::operator()() const
/opt/gcc-13.2.0/include/c++/13.2.0/bits/invoke.h (61): void std::__invoke_impl<void, Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}&>(std::__invoke_other, Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/invoke.h (111): std::enable_if<is_invocable_r_v<void, Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}&>, void>::type std::__invoke_r<void, Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}&>(Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/std_function.h (290): std::_Function_handler<void (), Factoriopedia::button<ID<TechnologyPrototype, unsigned short> >(ID<TechnologyPrototype, unsigned short>, GuiContext)::{lambda()#1}>::_M_invoke(std::_Any_data const&)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/std_function.h (591): std::function<void (agui::MouseEvent const&)>::operator()(agui::MouseEvent const&) const
/tmp/factorio-build-qVclFl/libraries/Agui/Widget/Widget.cpp (1670): agui::Widget::dispatchClick(agui::MouseEvent const&)
/tmp/factorio-build-qVclFl/libraries/Agui/Widget/Widget.cpp (1649): agui::Widget::dispatchMouseDown(agui::MouseEvent const&)
/tmp/factorio-build-qVclFl/libraries/Agui/Gui.cpp (264): agui::Gui::handleMouseDown(agui::MouseEvent const&)
/tmp/factorio-build-qVclFl/libraries/Agui/Gui.cpp (223): agui::Gui::handleMouseDown(agui::MouseInput const&)
/tmp/factorio-build-qVclFl/libraries/Agui/Gui.cpp (215): agui::Gui::handleMouseDown(agui::MouseInput const&)
/tmp/factorio-build-qVclFl/libraries/Agui/Gui.cpp (981): agui::Gui::dispatchMouseEvents()
/tmp/factorio-build-qVclFl/libraries/Agui/Gui.cpp (814): agui::Gui::logic(bool)
/tmp/factorio-build-qVclFl/src/GlobalContext.cpp (1382): GlobalContext::updateGui(bool)
/tmp/factorio-build-qVclFl/src/MainLoop.cpp (1087): MainLoop::processEvent(Event const&, bool)
/tmp/factorio-build-qVclFl/src/MainLoop.cpp (761): MainLoop::processEvents(bool)
/tmp/factorio-build-qVclFl/src/MainLoop.cpp (603): MainLoop::prePrepare()
/tmp/factorio-build-qVclFl/src/MainLoop.cpp (682): MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode)
/tmp/factorio-build-qVclFl/src/MainLoop.cpp (412): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-qVclFl/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-qVclFl/src/Main.cpp (1347): main
0x781c86228e07
__libc_start_main
_start
0xffffffffffffffff
Stack trace logging done
757.105 Error CrashHandler.cpp:190: Map tick at moment of crash: 752190
757.105 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
768.495 Uploading log file
768.539 Info SystemUtil.cpp:877: Started /mnt/games/Steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 54506