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[0.16.37] Gate stops emitting signal before closing

Posted: Wed Apr 25, 2018 2:18 pm
by Wizard Marcos
I was setting up an automated rail crossing, and was using the signal from the gates on the tracks to know if a train was there or not. But the other gates unlock before the train finishes passing (while the gate on the rail is still open).
Images
I was trying to avoid using signals to not mess with the rail network or run cables to existing signals but...
Attached is the save where I was testing this.

Re: [0.16.37] Gate stops emitting signal before closing

Posted: Wed Apr 25, 2018 2:21 pm
by Loewchen

Re: [0.16.37] Gate stops emitting signal before closing

Posted: Wed Apr 25, 2018 3:52 pm
by Wizard Marcos
Oh. That's a shame, will need to use signals then.

Re: [0.16.37] Gate stops emitting signal before closing

Posted: Wed Apr 25, 2018 3:58 pm
by steinio
But damned chain signals are not writable to lock a chained path.
Needs a rail signal but breaks a chain signaled path...