[1.1.30] Game shows no window

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periegetes
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[1.1.30] Game shows no window

Post by periegetes »

Hello,

I've just downloaded the latest version of Factorio (been playing on 0.15.28 for a while, and decided to upgrade), but when I launch it there is no window, or rather a flicker of a window which shortly disappears. The log doesn't seem to record any errors (here it is below).

I am running XMonad, a tiling window manager, instead of the more standard stuff, so maybe that's where the problem comes from...

Code: Select all

   0.033 2021-04-13 06:19:24; Factorio 1.1.30 (build 58304, linux64, full)
   0.131 Operating system: Linux (Arch rolling)
   0.131 Program arguments: "./bin/x64/factorio" 
   0.131 Read data path: /home/murray/games/factorio-1.1.30/data
   0.131 Write data path: /home/murray/games/factorio-1.1.30 [8594/276858MB]
   0.131 Binaries path: /home/murray/games/factorio-1.1.30/bin
   0.325 System info: [CPU:        Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz, 4 cores, RAM: 3807 MB]
   0.325 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.355 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   1.059 Available displays: 1
   1.059  [0]: 0 - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   1.201 Initialised OpenGL:[0] Mesa DRI Intel(R) HD Graphics 3000 (SNB GT2); driver: 3.3 (Core Profile) Mesa 20.3.4
   1.201   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   1.201   [Version] 3.3
   1.707 Graphics settings preset: low
   1.707   Dedicated video memory size 0 MB (failed to detect)
   4.045 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality] [Color: 32bit]
   4.045                   [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: stDCwt] [B:0,C:0,S:100]
   7.447 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   9.288 Loading mod core 0.0.0 (data.lua)
   9.618 Loading mod base 1.1.30 (data.lua)
  11.139 Loading mod base 1.1.30 (data-updates.lua)
  11.418 Checksum for core: 4047253295
  11.418 Checksum of base: 1445730304
  12.752 Prototype list checksum: 3034860339
  12.853 Loading sounds...
  14.709 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1618287418
  14.709 Info PlayerData.cpp:78: Cloud player-data.json unavailable
  15.258 Initial atlas bitmap size is 4096
  15.287 Created atlas bitmap 4096x4096 [none]
  15.306 Created atlas bitmap 4096x4076 [none]
  15.322 Created atlas bitmap 4096x4096 [none]
  15.340 Created atlas bitmap 4096x4096 [none]
  15.355 Created atlas bitmap 4096x4096 [none]
  15.376 Created atlas bitmap 4096x4096 [none]
  15.377 Created atlas bitmap 4096x600 [none]
  15.382 Created atlas bitmap 4096x2120 [decal]
  15.401 Created atlas bitmap 4096x4064 [low-object, linear-minification]
  15.405 Created atlas bitmap 4096x1824 [low-object]
  15.411 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  15.417 Created atlas bitmap 4096x2272 [terrain, mipmap, linear-minification, linear-mip-level]
  15.418 Created atlas bitmap 4096x1152 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  15.422 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
  15.424 Created atlas bitmap 4096x928 [mipmap]
  15.462 Created atlas bitmap 4096x4096 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  15.463 Created atlas bitmap 2176x320 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  15.464 Created atlas bitmap 2048x684 [alpha-mask]
  15.485 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
  15.498 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
  15.509 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
  15.514 Created atlas bitmap 4096x3112 [shadow, linear-magnification, alpha-mask]
  15.516 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
  15.516 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  15.540 Created virtual atlas pages 4096x4096x2
  15.704 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  34.530 Parallel Sprite Loader initialized (threads: 1)
  51.393 Sprites loaded
  51.532 Generated mipmaps (3) for atlas [8] of size 4096x4064   
  51.548 Generated mipmaps (3) for atlas [9] of size 4096x1824   
  51.569 Generated mipmaps (3) for atlas [10] of size 4096x2464   
  51.588 Generated mipmaps (3) for atlas [11] of size 4096x2272   
  51.606 Generated mipmaps (3) for atlas [12] of size 4096x1152   
  51.622 Generated mipmaps (3) for atlas [13] of size 4096x1664   
  51.661 Generated mipmaps (3) for atlas [14] of size 4096x928   
  51.686 Generated mipmaps (5) for atlas [15] of size 4096x4096   
  51.693 Generated mipmaps (5) for atlas [16] of size 2176x320   
  51.704 Generated mipmaps (3) for atlas [22] of size 4096x1312   
  51.713 Custom mipmaps uploaded.
  51.809 Generated mipmaps for virtual atlas of size 4096x8192
  52.955 Factorio initialised
  61.585 Received SIGINT, shutting down
  61.602 Quitting: signal.
  61.783 Goodbye
(the SIGINT at the end is me quitting with Ctrl+C)

Thanks for your help,


periegetes
Manual Inserter
Manual Inserter
Posts: 2
Joined: Tue Apr 13, 2021 2:55 pm
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Re: [1.1.30] Game shows no window

Post by periegetes »

Thanks a lot, that fixed it perfectly !

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