Scenario created from a save from a mod scenario doesn't copy image file?
Posted: Wed Jan 29, 2020 5:39 pm
I'm not sure what is expected here but I did the following:
1. I have a scenario with no blueprint.zip or .dat or whatever in it. It works great, prompts the user for map gen settings on the start, and it also has a image.png that displays nicely.
2. I made a mod version of my scenario. It shows up nicely as a mod scenario. I can start a game with it and save the game.
3. I uninstall the mod and load the save game. It lets me load it with no warnings. I think it's at this point that the user scenario is created since the mod no longer exists?
4. I'm guessing since the scenario is being created from the save file, and the save file has no image.png, so now I lose my scenario image for the new scenario that shows up under "User Scenarios".
I understand if this is not considered a bug since it would potentially add bloat to save files and I don't know the impact for other use cases of this type of scenario being "installed" from a save.
But maybe it's worth considering including the image.png file in save files if one exists. Especially since loading a save can "install" a scenario. I assume this would apply to joining a server, since I think that's the same thing?
1. I have a scenario with no blueprint.zip or .dat or whatever in it. It works great, prompts the user for map gen settings on the start, and it also has a image.png that displays nicely.
2. I made a mod version of my scenario. It shows up nicely as a mod scenario. I can start a game with it and save the game.
3. I uninstall the mod and load the save game. It lets me load it with no warnings. I think it's at this point that the user scenario is created since the mod no longer exists?
4. I'm guessing since the scenario is being created from the save file, and the save file has no image.png, so now I lose my scenario image for the new scenario that shows up under "User Scenarios".
I understand if this is not considered a bug since it would potentially add bloat to save files and I don't know the impact for other use cases of this type of scenario being "installed" from a save.
But maybe it's worth considering including the image.png file in save files if one exists. Especially since loading a save can "install" a scenario. I assume this would apply to joining a server, since I think that's the same thing?