Code: Select all
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
002c:fixme:winediag:loader_init wine-staging 8.21 is a testing version containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/w/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
010c:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
010c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0.000 Initializing Steam API.
0110:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00007FFFFF62FF50
0.000 Error SteamContext.cpp:66: Steam API could not be initialized.
0.000 2024-04-02 20:01:55; Factorio 1.1.106 (build 62215, win64, steam)
0.000 Operating system: Windows 10 (version 1903)
0.000 Program arguments: "Z:\home\w\.local\share\Steam\steamapps\common\Factorio\bin\x64\factorio.exe"
0.000 Config path: C:/users/w/AppData/Roaming/Factorio/config/config.ini
0.000 Read data path: Z:/home/w/.local/share/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/users/w/AppData/Roaming/Factorio [343538/830988MB]
0.000 Binaries path: Z:/home/w/.local/share/Steam/steamapps/common/Factorio/bin
010c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0.011 System info: [CPU: AMD Ryzen 7 5700G with Radeon Graphics, 16 cores, RAM: 7675/31957 MB, page: 7767/80299 MB, virtual: 105/134217727 MB, extended virtual: 0 MB]
010c:fixme:ole:CoInitializeSecurity 0000000000000000, -1, 0000000000000000, 0000000000000000, 0, 3, 0000000000000000, 0, 0000000000000000 stub
010c:fixme:wbemprox:client_security_SetBlanket 00006FFFFDE50E80, 00007FFFFE8DCF40, 10, 0, (null), 3, 3, 0000000000000000, 0
010c:fixme:wbemprox:client_security_Release 00006FFFFDE50E80
0.015 Memory info:
0.015 [0]: <unknown> 31957 MB 1600 MHz
0.015 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
010c:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count 0x7ffffe1f5360, paths 0x7fffff8f77c0, modes_count 0x7ffffe1f5364, modes 0x7fffff8622e0, topology_id (nil) semi-stub
0.031 Video driver: windows
0.031 Available displays: 1
0.032 [0]: \\.\DISPLAY1 - Wine Adapter {0x05, [0,0], 2560x1440, 32bit, 60Hz}
010c:fixme:msg:ChangeWindowMessageFilter c048 00000001
010c:fixme:msg:ChangeWindowMessageFilter 111 00000001
010c:fixme:win:RegisterTouchWindow hwnd 000000000001006E, flags 0x3 stub!
info: Game: factorio.exe
info: DXVK: v2.2
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffcd63f90
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
vkBasalt err: no good config file
warn: Skipping CPU adapter: llvmpipe (LLVM 17.0.6, 256 bits)
info: AMD Radeon RX 6700 XT (RADV NAVI22):
info: Driver : radv 24.0.4
info: Memory Heap[0]:
info: Size: 15978 MiB
info: Flags: 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[5]: Property Flags = 0xe
info: Memory Type[6]: Property Flags = 0xe
info: Memory Type[8]: Property Flags = 0xc6
info: Memory Type[10]: Property Flags = 0xce
info: Memory Heap[1]:
info: Size: 12272 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Type[3]: Property Flags = 0x7
info: Memory Type[4]: Property Flags = 0x7
info: Memory Type[7]: Property Flags = 0xc1
info: Memory Type[9]: Property Flags = 0xc7
warn: DXGI: Found monitors not associated with any adapter, using fallback
010c:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count 0x7ffffe1f2cfc, paths 0x779a4bb21f80, modes_count 0x7ffffe1f2d60, modes 0x779a4bb1fc20, topology_id (nil) semi-stub
err: readMonitorEdidFromKey: Failed to get EDID reg key size
err: DXGI: Failed to parse display metadata + colorimetry info, using blank.
0.113 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
info: Game: factorio.exe
info: DXVK: v2.2
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffcd63f90
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
vkBasalt err: no good config file
warn: Skipping CPU adapter: llvmpipe (LLVM 17.0.6, 256 bits)
info: AMD Radeon RX 6700 XT (RADV NAVI22):
info: Driver : radv 24.0.4
info: Memory Heap[0]:
info: Size: 15978 MiB
info: Flags: 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[5]: Property Flags = 0xe
info: Memory Type[6]: Property Flags = 0xe
info: Memory Type[8]: Property Flags = 0xc6
info: Memory Type[10]: Property Flags = 0xce
info: Memory Heap[1]:
info: Size: 12272 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Type[3]: Property Flags = 0x7
info: Memory Type[4]: Property Flags = 0x7
info: Memory Type[7]: Property Flags = 0xc1
info: Memory Type[9]: Property Flags = 0xc7
warn: DXGI: Found monitors not associated with any adapter, using fallback
info: Adapter LUID 0: 0:3f5
010c:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count 0x7ffffe1f299c, paths 0x779a4bb2f550, modes_count 0x7ffffe1f2a00, modes 0x779a4bb1ee70, topology_id (nil) semi-stub
err: readMonitorEdidFromKey: Failed to get EDID reg key size
err: DXGI: Failed to parse display metadata + colorimetry info, using blank.
warn: D3D11DeviceFeatures: External memory features not supported
info: D3D11CoreCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info: Device properties:
info: Device : AMD Radeon RX 6700 XT (RADV NAVI22)
info: Driver : radv 24.0.4
info: Enabled device extensions:
info: VK_AMD_memory_overallocation_behavior
info: VK_AMD_shader_fragment_mask
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_memory_priority
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_robustness2
info: VK_EXT_shader_module_identifier
info: VK_EXT_shader_stencil_export
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_pipeline_library
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 0
info: sparseResidency4Samples : 0
info: sparseResidency8Samples : 0
info: sparseResidency16Samples : 0
info: sparseResidencyAliased : 1
info: Vulkan 1.1
info: shaderDrawParameters : 1
info: Vulkan 1.2
info: samplerMirrorClampToEdge : 1
info: drawIndirectCount : 1
info: samplerFilterMinmax : 1
info: hostQueryReset : 1
info: timelineSemaphore : 1
info: bufferDeviceAddress : 0
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: vulkanMemoryModel : 1
info: Vulkan 1.3
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 0
info: synchronization2 : 1
info: dynamicRendering : 1
info: VK_AMD_shader_fragment_mask
info: extension supported : 1
info: VK_EXT_attachment_feedback_loop_layout
info: attachmentFeedbackLoopLayout : 0
info: VK_EXT_conservative_rasterization
info: extension supported : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_extended_dynamic_state3
info: extDynamicState3AlphaToCoverageEnable : 1
info: extDynamicState3DepthClipEnable : 1
info: extDynamicState3RasterizationSamples : 1
info: extDynamicState3SampleMask : 1
info: VK_EXT_fragment_shader_interlock
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive
info: extension supported : 0
info: VK_EXT_graphics_pipeline_library
info: graphicsPipelineLibrary : 1
info: VK_EXT_memory_budget
info: extension supported : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_non_seamless_cube_map
info: nonSeamlessCubeMap : 0
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export
info: extension supported : 1
info: VK_EXT_swapchain_colorspace
info: extension supported : 0
info: VK_EXT_hdr_metadata
info: extension supported : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32
info: extension supported : 0
info: VK_KHR_external_semaphore_win32
info: extension supported : 0
info: VK_NVX_binary_import
info: extension supported : 0
info: VK_NVX_image_view_handle
info: extension supported : 0
info: Queue families:
info: Graphics : 0
info: Transfer : 1
info: Sparse : 2
Fossilize INFO: Overriding serialization path: "/home/w/.local/share/Steam/steamapps/shadercache/427520/fozpipelinesv6/steamapprun_pipeline_cache".
info: Memory type mask for sparse resources: 0x7ad
warn: DXVK: No state cache file found
info: DXVK: Graphics pipeline libraries supported
info: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 2560x1440
info: Image count: 4
info: Exclusive FS: 2
warn: DXGI: MakeWindowAssociation: Ignoring flags
info: Game: factorio.exe
info: DXVK: v2.2
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffcd63f90
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping CPU adapter: llvmpipe (LLVM 17.0.6, 256 bits)
info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
info: AMD Radeon RX 6700 XT (RADV NAVI22):
info: Driver : radv 24.0.4
info: Memory Heap[0]:
info: Size: 15978 MiB
info: Flags: 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[5]: Property Flags = 0xe
info: Memory Type[6]: Property Flags = 0xe
info: Memory Type[8]: Property Flags = 0xc6
info: Memory Type[10]: Property Flags = 0xce
info: Memory Heap[1]:
info: Size: 12272 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Type[3]: Property Flags = 0x7
info: Memory Type[4]: Property Flags = 0x7
info: Memory Type[7]: Property Flags = 0xc1
info: Memory Type[9]: Property Flags = 0xc7
info: Process set as DPI aware
0.204 Initialised Direct3D[0]: AMD Radeon RX 6700 XT (RADV NAVI22); id: 1002-73df; driver: aticfx64.dll 32767.65535.65535.65535@ 65535.65535.65535.65535
0.204 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.204 [Local Video Memory] Budget: 10836MB, CurrentUsage: 168MB, Reservation: 0/6136MB
0.204 [Non-Local Vid.Mem.] Budget: 15714MB, CurrentUsage: 0MB, Reservation: 0/7989MB
0.204 Tiled resources: Not supported
0.204 Unified Memory Architecture: No
0.205 BGR 565 Supported: Yes
0.205 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.205 Graphics settings preset: very-high
0.205 Dedicated video memory size 12272 MB
info: DXVK: Using 16 compiler threads
010c:fixme:uxtheme:IsCompositionActive : stub
0.260 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.260 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.411 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
01a0:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Pro Audio",0000779A1A37FF28): stub
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_FIFO_KHR
info: Buffer size: 2560x1440
info: Image count: 4
info: Exclusive FS: 2
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 2560x1440
info: Image count: 4
info: Exclusive FS: 2
info: Setting timer interval to 1000 us
0.509 Loading mod core 0.0.0 (data.lua)
0.569 Loading mod base 1.1.106 (data.lua)
0.733 Loading mod base 1.1.106 (data-updates.lua)
0.826 Checksum for core: 607699937
0.826 Checksum of base: 1054619811
0.976 Prototype list checksum: 3034860339
1.004 Loading sounds...
1.209 Info PlayerData.cpp:78: Local player-data.json unavailable
1.209 Info PlayerData.cpp:83: Cloud player-data.json unavailable
1.321 Initial atlas bitmap size is 16384
1.361 Created atlas bitmap 16384x16384 [none]
1.364 Created atlas bitmap 16384x13048 [none]
1.364 Created atlas bitmap 8192x4208 [decal]
1.364 Created atlas bitmap 16384x5568 [low-object]
1.365 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.365 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
1.365 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.365 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
1.365 Created atlas bitmap 4096x3088 [mipmap]
1.365 Created atlas bitmap 8192x2272 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.366 Created atlas bitmap 8192x1496 [alpha-mask]
1.368 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask]
1.368 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.369 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.537 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.570 Parallel Sprite Loader initialized (threads: 15)
7.807 Sprites loaded
7.838 Generated mipmaps (4) for atlas [3] of size 16384x5568
7.849 Generated mipmaps (3) for atlas [4] of size 8192x4448
7.869 Generated mipmaps (3) for atlas [5] of size 16384x6064
7.879 Generated mipmaps (3) for atlas [6] of size 4096x3216
7.890 Generated mipmaps (3) for atlas [7] of size 4096x1856
7.938 Generated mipmaps (3) for atlas [8] of size 4096x3088
7.949 Generated mipmaps (5) for atlas [9] of size 8192x2272
7.959 Generated mipmaps (3) for atlas [12] of size 8192x2352
7.960 Custom mipmaps uploaded (1942)
8.169 Factorio initialised
8.432 SteamAPI is not initialized
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_FIFO_KHR
info: Buffer size: 2560x1440
info: Image count: 4
info: Exclusive FS: 2
13.716 Quitting: user-quit.
01a0:fixme:avrt:AvRevertMmThreadCharacteristics (0000000012345678): stub
13.818 Goodbye
010c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00007FFFFE1FFEB0
gamemodeauto:
pid 83692 != 83691, skipping destruction (fork without exec?)