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Keep server running with zero players active
Posted: Sat Oct 03, 2015 9:09 am
by Tybs
Greetings all,
Recently I got hold of a virtual server, on which I decided to keep a dedicated Factorio headless server running: I thought it would give an extra challenge to keep base defenses intact while the base is attacked overnight, with all the players being gone. However, this morning I discovered that the game did not continue from the point where we left off. I guess this makes sense in a technical way, since it seems useless to keep a server active when there is no one playing: however, in our case, we actually want the game to continue at that time. Is there a setting of some sort to make the server behave in this way? Thanks in advance for the help!
Greetz,
Tybs
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 11:48 am
by voyta
workaround: connect with another client from the server machine that just stands at 0,0 and keeps the game "alive"
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 12:00 pm
by Tybs
voyta wrote:workaround: connect with another client from the server machine that just stands at 0,0 and keeps the game "alive"
Thought of that: it's definitely a nice idea, but my server is purely console based and does not support graphical interfaces. Another issue there is that my linux knowledge is extremely limited, so it doesn't seem to be an option for me at the moment
. Still, thanks for the helping thought!
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 1:25 pm
by StoneLegion
I asked this about a week ago also no answers. This might be better under suggestions.
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 2:18 pm
by Tybs
Thanks for the response: I found your topic after a bit of digging. I'll make a suggestion out of it indeed
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 3:36 pm
by Oxyd
This isn't possible, as auto-pausing the server when no one is on was one of the requirements for the dedicated server feature.
But since there's interest, adding an option to keep the world running shouldn't be too difficult.
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 4:11 pm
by StoneLegion
Oxyd wrote:This isn't possible, as auto-pausing the server when no one is on was one of the requirements for the dedicated server feature.
But since there's interest, adding an option to keep the world running shouldn't be too difficult.
Thank you
Re: Keep server running with zero players active
Posted: Sat Oct 03, 2015 9:16 pm
by Tybs
Oxyd wrote:This isn't possible, as auto-pausing the server when no one is on was one of the requirements for the dedicated server feature.
But since there's interest, adding an option to keep the world running shouldn't be too difficult.
Awesome: thx for the response
Re: Keep server running with zero players active
Posted: Sun Oct 04, 2015 6:03 am
by Peter34
Tybs wrote:Thanks for the response: I found your topic after a bit of digging. I'll make a suggestion out of it indeed
Since Ssilk is AWOL, I'll post the link:
https://forums.factorio.com/forum/vie ... =6&t=16777