Speedrunning category step% now official
Posted: Thu Mar 22, 2018 10:09 am
Hey there,
over on reddit I made some posts about rain9441 and his ambitions to grow the speedrunning community. He stated, that the default options* run and even any%** weren't really accessible for the "average joe", because a lot of learning and work has to go into it, to even be remotely competitive. That's why he envisioned a category, that's faster to run. That wasn't step% yet. It was steelaxe%***. But this run was only about 7 to 9 minutes. Even tho it is the run with the most people attempting it, it leaves something to be desired. That's where step%**** is coming in. It's a good mix between short and complex and still has much potential to beeing optimised. Also it's really fun
I just want to create awareness to this kind of playstyle. It gets more fun, the more people are doing it, so give it a try and submit your runs on speedrun.com/Factorio#Watch_Your_Step
Happy Speedrunning,
Schorty
* In a default option run you don't change the map options and play on a random map and end the run by firing a rocket into space
** In any% you have the same goal as in default options, but you are allowed to change the map settings and even use a set map seed/exchange string
*** steelaxe% has the same rules as any%, but the run ends by equipping a steel axe
**** step% has the same rules as any%, but the run ends by getting run over by a train (as in the achievement "Watch your step")
P.S.: The full rule set reads as follows:
Basic Rules:
• The run ends by getting killed from a locomotive.
• Only 1 player is allowed.
• Free choice of map generator settings. Enabling "Peaceful mode" and
using a set "Map seed" is allowed.
• Importing blueprints is NOT allowed. However, you may use
blueprints created during the run.
─────────────────────────────────────────────
Detailed Rules:
• The time is taken in realtime, not ingame time.
• The timer starts on the first frame of the map.
• The timer stops on the first frame of the death screen.
• Playing in multiplayer mode is recommended.
• Usage of the debug mode is not allowed except for the options
"show-fps" and "show-tile-grid".
• The usage of mods and commands is forbidden.
• Submissions require a video.
over on reddit I made some posts about rain9441 and his ambitions to grow the speedrunning community. He stated, that the default options* run and even any%** weren't really accessible for the "average joe", because a lot of learning and work has to go into it, to even be remotely competitive. That's why he envisioned a category, that's faster to run. That wasn't step% yet. It was steelaxe%***. But this run was only about 7 to 9 minutes. Even tho it is the run with the most people attempting it, it leaves something to be desired. That's where step%**** is coming in. It's a good mix between short and complex and still has much potential to beeing optimised. Also it's really fun
I just want to create awareness to this kind of playstyle. It gets more fun, the more people are doing it, so give it a try and submit your runs on speedrun.com/Factorio#Watch_Your_Step
Happy Speedrunning,
Schorty
* In a default option run you don't change the map options and play on a random map and end the run by firing a rocket into space
** In any% you have the same goal as in default options, but you are allowed to change the map settings and even use a set map seed/exchange string
*** steelaxe% has the same rules as any%, but the run ends by equipping a steel axe
**** step% has the same rules as any%, but the run ends by getting run over by a train (as in the achievement "Watch your step")
P.S.: The full rule set reads as follows:
Basic Rules:
• The run ends by getting killed from a locomotive.
• Only 1 player is allowed.
• Free choice of map generator settings. Enabling "Peaceful mode" and
using a set "Map seed" is allowed.
• Importing blueprints is NOT allowed. However, you may use
blueprints created during the run.
─────────────────────────────────────────────
Detailed Rules:
• The time is taken in realtime, not ingame time.
• The timer starts on the first frame of the map.
• The timer stops on the first frame of the death screen.
• Playing in multiplayer mode is recommended.
• Usage of the debug mode is not allowed except for the options
"show-fps" and "show-tile-grid".
• The usage of mods and commands is forbidden.
• Submissions require a video.