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Re: Bob did a Youtube.

Posted: Mon Feb 18, 2019 4:21 pm
by bobingabout
mrvn wrote:
Mon Feb 18, 2019 10:54 am
bobingabout wrote:
Sun Feb 17, 2019 10:04 pm
https://www.youtube.com/watch?v=Rs01hRexzyU

Something about science.
You forgot one long handed inserter for the red science assembler. :)
Yes. I noticed while I was editing it, I also forgot to save so... can't really go back and do anything about it unless I start over. I thought it was good enough for the purposes of a tutorial.

Re: Bob did a Youtube.

Posted: Mon Feb 18, 2019 9:34 pm
by mrvn
Personally I place power poles between assemblers. Pole, assembler, assembler, pole, assembler, assembler, pole, assembler, assembler, pole. Reduces the needed power poles by a factor of 2. Doesn't always work (can only power 4 inserters per assembler) but I think the saving in wood and copper is worth it at the start.

Re: Bob did a Youtube.

Posted: Wed Feb 20, 2019 4:38 pm
by bobingabout
mrvn wrote:
Mon Feb 18, 2019 9:34 pm
Personally I place power poles between assemblers. Pole, assembler, assembler, pole, assembler, assembler, pole, assembler, assembler, pole. Reduces the needed power poles by a factor of 2. Doesn't always work (can only power 4 inserters per assembler) but I think the saving in wood and copper is worth it at the start.
I guess that works, but then you're forced to have the space if you want it or not, while the space between inserters already exists. So the question then becomes, what's more valuable, the space, or the pole?

Re: Bob did a Youtube.

Posted: Wed Feb 20, 2019 4:56 pm
by mrvn
bobingabout wrote:
Wed Feb 20, 2019 4:38 pm
mrvn wrote:
Mon Feb 18, 2019 9:34 pm
Personally I place power poles between assemblers. Pole, assembler, assembler, pole, assembler, assembler, pole, assembler, assembler, pole. Reduces the needed power poles by a factor of 2. Doesn't always work (can only power 4 inserters per assembler) but I think the saving in wood and copper is worth it at the start.
I guess that works, but then you're forced to have the space if you want it or not, while the space between inserters already exists. So the question then becomes, what's more valuable, the space, or the pole?
Indeed. :)

Re: Bob did a Youtube.

Posted: Fri Feb 22, 2019 12:07 am
by bobingabout
Probably the most important one for a lot of people: How to guide to Bob's adjustable inserters mod.
https://www.youtube.com/watch?v=Zu9LmpZaVPg

Re: Bob did a Youtube.

Posted: Fri Feb 22, 2019 12:55 am
by Light
Image

Not first this time. :(

Re: Bob did a Youtube.

Posted: Fri Feb 22, 2019 8:31 am
by bobingabout
Light wrote:
Fri Feb 22, 2019 12:55 am
Image

Not first this time. :(
Oh well. I hope it was informative at least.

Re: Bob did a Youtube.

Posted: Fri Feb 22, 2019 3:18 pm
by fishycat
Nice, after a bumpy start, I think that's the way to go. Giving insight to special parts of your mod, is something, at least speaking for myself, I really like to watch.
Could even learn something from your latest inserter-video (never use the middle position for the offset, otherwise it can get stuck).

So thanks for doing the vids and have fun doing more for us. :D

Re: Bob did a Youtube.

Posted: Mon Feb 25, 2019 8:40 am
by bobingabout
fishycat wrote:
Fri Feb 22, 2019 3:18 pm
Nice, after a bumpy start, I think that's the way to go. Giving insight to special parts of your mod, is something, at least speaking for myself, I really like to watch.
Could even learn something from your latest inserter-video (never use the middle position for the offset, otherwise it can get stuck).

So thanks for doing the vids and have fun doing more for us. :D
Something I didn't say, put a sideways tilt on it for pretty much any reason, and it can actually reduce swing times, because it has that slight bit less to move. Right angle inserters even more so.

But yes, that's a pretty thorough walk through of the inserters mod, and I'm wondering where best to go from here.

Re: Bob did a Youtube.

Posted: Tue Feb 26, 2019 10:33 am
by fishycat
bobingabout wrote:
Mon Feb 25, 2019 8:40 am
Something I didn't say, put a sideways tilt on it for pretty much any reason, and it can actually reduce swing times, because it has that slight bit less to move. Right angle inserters even more so.
That's a good one, too. Saw that in some Let's Play or so.
bobingabout wrote:
Mon Feb 25, 2019 8:40 am
But yes, that's a pretty thorough walk through of the inserters mod, and I'm wondering where best to go from here.
Maybe wait for 0.17 and after the massive updates for all your mods, then with a more free mind and all the new stuff it will be easier to guide new and also already experienced bobbers through your mods with hints and tricks.

Re: Bob did a Youtube.

Posted: Fri Mar 22, 2019 6:23 pm
by bobingabout

Re: Bob did a Youtube.

Posted: Sat May 04, 2019 11:38 pm
by bobingabout

Re: Bob did a Youtube.

Posted: Tue Jun 04, 2019 12:13 am
by mmppolton
wow you play so differ them me i go for a lot burning mining drill like 4 on coal 5 on iron 4 on copper 2 on stone then right to main bus or if need some mining drill regulr feed stone furnce if i need more before main smelter

Re: Bob did a Youtube.

Posted: Tue Jun 04, 2019 1:35 pm
by bobingabout
mmppolton wrote:
Tue Jun 04, 2019 12:13 am
wow you play so differ them me i go for a lot burning mining drill like 4 on coal 5 on iron 4 on copper 2 on stone then right to main bus or if need some mining drill regulr feed stone furnce if i need more before main smelter
I have played a longer burner phase before, but I usually feel that it's better to just push for electric power.

Re: Bob did a Youtube.

Posted: Tue Jun 04, 2019 5:22 pm
by mmppolton
that is what i like about the game so many way to do it i did went for some of the mining drill to stone furnce just doint like hand craft all the chip for the mining drill i end up with 16 burning mining drill

Re: Bob did a Youtube.

Posted: Tue Jun 04, 2019 5:42 pm
by mmppolton
bobingabout wrote:
Tue Jun 04, 2019 1:35 pm
mmppolton wrote:
Tue Jun 04, 2019 12:13 am
wow you play so differ them me i go for a lot burning mining drill like 4 on coal 5 on iron 4 on copper 2 on stone then right to main bus or if need some mining drill regulr feed stone furnce if i need more before main smelter
I have played a longer burner phase before, but I usually feel that it's better to just push for electric power.
how quicly do you go for module regular game they cost a lot in bob they doint seem otcost a lot once you ge then set up

Re: Bob did a Youtube.

Posted: Tue Jun 04, 2019 6:12 pm
by bobingabout
mmppolton wrote:
Tue Jun 04, 2019 5:42 pm
bobingabout wrote:
Tue Jun 04, 2019 1:35 pm
mmppolton wrote:
Tue Jun 04, 2019 12:13 am
wow you play so differ them me i go for a lot burning mining drill like 4 on coal 5 on iron 4 on copper 2 on stone then right to main bus or if need some mining drill regulr feed stone furnce if i need more before main smelter
I have played a longer burner phase before, but I usually feel that it's better to just push for electric power.
how quicly do you go for module regular game they cost a lot in bob they doint seem otcost a lot once you ge then set up
keep in mind I don't actually play the game for playing the game's sake that often. most of what I do is testing, and if I do "Play", it's usually in an old endgame save.
so, I don't recall ever reaching a point when attempting to play from the beginning where I've gone purposely for modules except for my really early vanilla games.

Re: Bob did a Youtube.

Posted: Fri Nov 27, 2020 4:49 am
by foodfactorio
i just saw the videos, cool i always knew bobing about was from the uk too, maybe up north, yorkshire/sheffield?
thanks for your mods, AngelBobYuoki was my fav game + later a Pycoal mods game :)
fair-doo's :D