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Mod bug reports! Where?
Posted: Wed May 24, 2017 11:59 am
by NosajDraw
OK I've searched at some length, but I can't find rules that direct me, nor a sub forum area that seems to fit, I can't find a thread from the author of the mod about the mod, the bugs section of the forum seems to be limited to vanilla game bugs not mods bugs... so where do I report and hopefully get help with mod bugs?
Re: Mod bug reports! Where?
Posted: Wed May 24, 2017 12:04 pm
by daniel34
There is no forum for mod bugs, this is usually handled within the mod's topic or forum. If there is no forum thread for your particular mod then try to contact them using the Discussions board of the mods.factorio.com page.
I'll allow you to post your bug in this thread, but if it is very mod/lua specific I'm afraid we can't help you.
Re: Mod bug reports! Where?
Posted: Wed May 24, 2017 12:21 pm
by NosajDraw
OK, thanks, I suspect this is very specific.
Mod : Factorissimo2
Pastebin of log :
https://pastebin.com/uL6mKdhz
Actual Error : Error while running event Factorissimo2::on_built_entity (ID 6)
__Factorissimo2__/control.lua:329: attempt to call field 'freeze_daytime' (a boolean value)
What I'm doing to generate the error : Placing a factory (from the mod) into the map
What happens: The building appears to placed, but immediately after the error occurs
Additional information : 1) I have been playing this map for 2 day, and have many other factories already placed, never experienced this error before. 2) Day light cycle is disabled, has been since I first started the map (ie it is forever day).
Re: Mod bug reports! Where?
Posted: Wed May 24, 2017 12:33 pm
by mophydeen
Re: Mod bug reports! Where?
Posted: Wed May 24, 2017 12:36 pm
by NosajDraw
OK, wow, didn't even know there was a page on the mods site to discuss problems
but as soon as I found it, I saw other were a) having the same problem b) it was fixed a few hours back.