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[kovarex][1.0.0] Drag placing from the map view skips entities.

Posted: Tue Nov 03, 2020 9:58 pm
by NotRexButCaesar
If one takes a small blueprint or ghost (1~2 tiles wide) and tries to drag place the blueprint while moving, the ghosts are only placed once every 2-10 tiles, rather than every tile.

I suspect that this is because the player moves more than one tile/tick while in map view.

Re: [kovarex][1.0.0] Drag placing from the map view skips entities.

Posted: Wed Nov 04, 2020 3:12 pm
by kovarex
The only case for which building gap is prevented is when building a single entities by dragging, it is not applied for whole blueprints for couple of reasons.

Re: [kovarex][1.0.0] Drag placing from the map view skips entities.

Posted: Wed Nov 04, 2020 3:45 pm
by Twinsen
The bug report mentions ghost building not just blueprints.

Re: [kovarex][1.0.0] Drag placing from the map view skips entities.

Posted: Thu Nov 05, 2020 12:18 am
by NotRexButCaesar
Here is a video demonstrating the issue (ghost building from the map included):

Re: [kovarex][1.0.0] Drag placing from the map view skips entities.

Posted: Sat Nov 07, 2020 2:24 am
by NotRexButCaesar
I've forgotten to mention this also applies to manually placed entities if the cursor moves very quickly: especially at low UPS.