[0.17.4] Show inserter speed in tooltip
Moderator: ickputzdirwech
Re: [0.17.4] Show inserter speed in tooltip
This is tricky, because it depends on parameters that are dynamic : an inserter takes more time to pick up an item on the opposite lane of a belt. Also, when you have stack upgrades researched, the way items are spaced on the belts have a direct impact on how many items per second a given inserter can move.
Koub - Please consider English is not my native language.
Re: [0.17.4] Show inserter speed in tooltip
I agree that it is tricky. I believe (unfortunately I am not sure) that I am not looking for perfection here.
I like to resolve the design question: If I need to run 12 assembling machines which process 6 coal every 4 second each, I need to make 12*6/4 = 18 coal available per second. Thus a yellow belt is just not enough.
Yet, which inserter will be enough to put 18 coal on the belt per second?
Which one do I need to pass 6 coal into the assembling machine within 4 seconds?
I guess it would be enough, if I could put an inserter in one of three groups depending on my transfer demands:
I like to resolve the design question: If I need to run 12 assembling machines which process 6 coal every 4 second each, I need to make 12*6/4 = 18 coal available per second. Thus a yellow belt is just not enough.
Yet, which inserter will be enough to put 18 coal on the belt per second?
Which one do I need to pass 6 coal into the assembling machine within 4 seconds?
I guess it would be enough, if I could put an inserter in one of three groups depending on my transfer demands:
- Will not make it. It is (currently) too slow.
- Is operating on its limits. Thus it might fail sometimes.
- Does clearly meat the requirements.
-
- Fast Inserter
- Posts: 124
- Joined: Wed Aug 23, 2017 10:17 pm
- Contact:
Re: [0.17.4] Show inserter speed in tooltip
I would suggest listing the box-to-box speed.
It may be higher or lower depending on where the parts are on the belt and how far it has to swing, but B2B is going to be consistent and measurable.
It may be higher or lower depending on where the parts are on the belt and how far it has to swing, but B2B is going to be consistent and measurable.
Re: [0.17.4] Show inserter speed in tooltip
And with modded angled inserters the numbers are also changed, not to mention with configurable long handed inserters
- Ranakastrasz
- Smart Inserter
- Posts: 2171
- Joined: Thu Jun 12, 2014 3:05 am
- Contact:
Re: [0.17.4] Show inserter speed in tooltip
There are a lot of factors, but you can probably get a lower-end or average or just a range.
Optimal value from chest to chest, worst value from chasing items on a belt (but not losing them, since that results in a speed of zero)
Optimal value from chest to chest, worst value from chasing items on a belt (but not losing them, since that results in a speed of zero)
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: [0.17.4] Show inserter speed in tooltip
Sounds good to me. Seems consistent and measurable and will scale with inserter updates. It can also adapt to the current stack size setting.SuicideJunkie wrote: ↑Mon Mar 11, 2019 10:32 pm I would suggest listing the box-to-box speed.
It may be higher or lower depending on where the parts are on the belt and how far it has to swing, but B2B is going to be consistent and measurable.
Any counter arguments?
Re: [0.17.4] Show inserter speed in tooltip
I'm not sure showing "best case" speed is a good thing : if you expect exactly 18 items / s and build your factory accordingly, you may get significantly less depending the inserter /belt/assembling machine setup and recipe. It's good to give a rough estimate, not a precise planification (except for full bot based production where inserters always take from chest to insert into assembling machine).
Just seeing all the math and data here makes me think there's too many things to provide useful information on the tooltip withour overwhelming the player :
https://wiki.factorio.com/Inserters
Just seeing all the math and data here makes me think there's too many things to provide useful information on the tooltip withour overwhelming the player :
https://wiki.factorio.com/Inserters
Koub - Please consider English is not my native language.
Re: [0.17.4] Show inserter speed in tooltip
I was going to create a similar topic for belt, smelting, and others entities where the speed is not correctly displayed in-game.
As @Ormek clearly said, the goal is just to know if it will definitively be fast enough, if it definitively will not be fast enough, or if it's working at max capacity, and may or may not be fast enough. For the last case, it's totally understandable to have to refer to the wiki. For the "normal" case, the information should be in-game, IMHO.
I propose the following template for things that are too complicated (like inserter speed): speed: min-max items/s. For example, for a yellow inserter, it would be: speed: 0.83-0.94 items/s
As @Ormek clearly said, the goal is just to know if it will definitively be fast enough, if it definitively will not be fast enough, or if it's working at max capacity, and may or may not be fast enough. For the last case, it's totally understandable to have to refer to the wiki. For the "normal" case, the information should be in-game, IMHO.
I propose the following template for things that are too complicated (like inserter speed): speed: min-max items/s. For example, for a yellow inserter, it would be: speed: 0.83-0.94 items/s