Robotics - Expanded
Posted: Mon Sep 12, 2016 6:09 pm
Building:
Charging Station : 2x2 - charges batteries for Mining Bots, as well as batteries in armor slots, allowing one to have no actual power source in the armor but a limited power supply, so that the armor can power down if not charged.
Unloading Bay : unloads cargo from Mining Bots, Automobiles, and other entities with storage space
Entities:
Mining Bot (a ground based robot): High investment, mines in a 3x3 area until cargo is full, or there is nothing left in that spot. in GUI has options for filters using 5 clickable icons, 1 each for Stone, Coal, Iron Ore, Copper Ore, and Raw Wood.
Recipe : Electric drill x1, Steel Chest x1, Exoskeleton x2, Battery MK2 x1
Defense Drone : much like the Distractor capsule, fires laser bursts, but acts on it own accord. Stores/Charges in roboports, and uses construction bot range when identifying threats.
Recipe: Flying Robot Frame x1, Personal Laser Defense x1, Battery MK2 x1
Charging Station : 2x2 - charges batteries for Mining Bots, as well as batteries in armor slots, allowing one to have no actual power source in the armor but a limited power supply, so that the armor can power down if not charged.
Unloading Bay : unloads cargo from Mining Bots, Automobiles, and other entities with storage space
Entities:
Mining Bot (a ground based robot): High investment, mines in a 3x3 area until cargo is full, or there is nothing left in that spot. in GUI has options for filters using 5 clickable icons, 1 each for Stone, Coal, Iron Ore, Copper Ore, and Raw Wood.
Recipe : Electric drill x1, Steel Chest x1, Exoskeleton x2, Battery MK2 x1
Defense Drone : much like the Distractor capsule, fires laser bursts, but acts on it own accord. Stores/Charges in roboports, and uses construction bot range when identifying threats.
Recipe: Flying Robot Frame x1, Personal Laser Defense x1, Battery MK2 x1