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Suggestion for Radar placement

Posted: Sat Mar 25, 2017 7:33 am
by FatMcK
Hi,

I want to suggest to add "yellow dotted lines" to radars in placement mode to already placed radars (like what we have with roboports) which would make it much easier to place if you want optimal radar placement in a huge area without gaps or overlaps of the active radar areas.

Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.

Re: Suggestion for Radar placement

Posted: Sat Mar 25, 2017 11:30 am
by Optera
FatMcK wrote:Hi,

I want to suggest to add "yellow dotted lines" to radars in placement mode to already placed radars (like what we have with roboports) which would make it much easier to place if you want optimal radar placement in a huge area without gaps or overlaps of the active radar areas.

Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.
Turn on grid and go by the thick lines.
Radars work in chunks, not in tiles. It doesn't matter where in a chunk you place them they will have the same coverage.

Re: Suggestion for Radar placement

Posted: Sat Mar 25, 2017 12:29 pm
by FatMcK
Optera wrote: Radars work in chunks, not in tiles. It doesn't matter where in a chunk you place them they will have the same coverage.
Oh, didn't knew that yet. Thanks for the info!

But I still think there should be some kind of help for placing radars. Turning the grid overlay on and off for placing radars doesn't seem to be the best solution.

Re: Suggestion for Radar placement

Posted: Sat Mar 25, 2017 5:15 pm
by ssilk
The good question here is: why do you think you need to cover everything with radar?

IMHO it's not really needed and sucks up a lot of energy.

Re: Suggestion for Radar placement

Posted: Sat Mar 25, 2017 6:30 pm
by TakingItCasual
ssilk wrote:The good question here is: why do you think you need to cover everything with radar?

IMHO it's not really needed and sucks up a lot of energy.
they're about to become a lot more useful with the map zooming in 0.15 though aren't they?

Re: Suggestion for Radar placement

Posted: Sat Mar 25, 2017 7:02 pm
by FatMcK
ssilk wrote:The good question here is: why do you think you need to cover everything with radar?
The best answer for this is: cause we can! ;)

But also what TakingItCasual said:
TakingItCasual wrote: they're about to become a lot more useful with the map zooming in 0.15 though aren't they?
IMHO it's not really needed and sucks up a lot of energy.
I think energy in factorio is no big deal. And on top of this we get nuclear power with 0.15.

Re: Suggestion for Radar placement

Posted: Sat Mar 25, 2017 7:27 pm
by posila
FatMcK wrote:Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.
I'll just say ... this might or might not have been improved in 0.15.

Re: Suggestion for Radar placement

Posted: Tue Mar 28, 2017 1:25 pm
by aober93
posila wrote:
FatMcK wrote:Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.
I'll just say ... this might or might not have been improved in 0.15.
hey leave this for me to say