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Bridges for Trains
Posted: Sat Aug 09, 2014 7:56 pm
by darkminaz
since i manged to kill my last 5 intersecting trains i realised .. bridges or tunnels would be damn wicked. Kinda like the belts just upwards
on the same note, a sky train would be awesome
id love to drive through my base.
Re: Bridges for Trains
Posted: Sat Aug 09, 2014 8:56 pm
by Mangledpork
You can use train signals to prevent collisions on crossings. I'll be making a tutorial on them some time soon and there's plenty of guides on the wiki page for trains:
https://forums.factorio.com/wiki/inde ... ay_network
Also make sure to check the "Frequently requested ideas" post pinned to the top of this forum before making a suggestion.
Re: Bridges for Trains
Posted: Sat Aug 09, 2014 9:49 pm
by darkminaz
i know that letting trains wait is one way, but i kinda have some plans what involve a lot of crossings, letting them wait all the time is not an elegant solution to that problem.
ill check next time on the frequently requested ideas, it just kinda rushed to my head to say "i wana have a cool skytrain"
Re: Bridges for Trains
Posted: Sat Aug 09, 2014 10:42 pm
by Mangledpork
Letting them wait is literally the only way to prevent crashes, unless you synchronise the trains with mathematical precision, including track lengths.
Re: Bridges for Trains
Posted: Mon Aug 11, 2014 11:18 am
by darkminaz
well i just made a main train station with 4 lines and make sure they never cross each other. but again not exactly what i planed.
Re: Bridges for Trains
Posted: Wed Aug 13, 2014 9:48 pm
by ssilk
Well, what did you plan then?
And some hint: Look at the real world - some google maps on your next train station. You'll find switches, many rails, all of it takes some space.
You'll find bridges only, where there is no other possibility or when the waiting times get too long.
Re: Bridges for Trains
Posted: Thu Aug 14, 2014 11:11 am
by darkminaz
i did live in switzerland, and we had a shitload of tunnels and bridges ^^
or the skytrain in vancouer that was simply amazing.
the waiting times is exactly the part i wana reduce, by creating 1 main hub and a few bridges (for the plan in my head id need around 6)
i woudn't care if they are realy expensive (i.e 500 stone blocks, 200 iron, 10 wood, 10 blue chips) i'm not saying "give me 500 bridges for everything" but a few would be nice.
Same for water, creating things like that giant bridge in new york. Sign me up for 50k iron ;D
Re: Bridges for Trains
Posted: Fri Aug 26, 2016 10:20 pm
by Aervanath
darkminaz wrote:bridges or tunnels would be damn wicked
I just want to bump this thread, I think this is a stellar idea.