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Vary the color of turret range on map view depending on which ones contain ammunition

Posted: Thu Nov 26, 2020 4:29 pm
by arthon34
What ?
Turrets display their range on the map view in a red circle.
Turret range.png
Turret range.png (133.2 KiB) Viewed 1056 times
However, some of these turrets are actually out of ammunition. I suggest another color (like grey) is used for this circle when indicating the range of turrets which are out of ammunition. This can be added as a toggleable option in menu > settings > interface.
Furthermore, I suggest the red circles of loaded turrets be drawn on top of grey circles, substituting the grey instead of mixing with it, to not cause overlap between the two colors and creating a concise view of actual turret coverage.
Why ?
During the early game, it is not uncommon to distribute singular turrets around your base and hand-fill them, until you are able to make a completely automated solution. If this early base grows too large- which it regularly does- it would be nice to see where ammunition is needed based on the map view, since the 'coverage' of turrets without ammunition is not really 'coverage'.

Re: Vary the color of turret range on map view depending on which ones contain ammunition

Posted: Sat Feb 20, 2021 6:19 am
by Optera
+1
Would be quite helpful, especially early game.

Re: Vary the color of turret range on map view depending on which ones contain ammunition

Posted: Sun Feb 21, 2021 4:21 am
by wobbycarly
Nice idea.