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A way to connect transport lines across surfaces

Posted: Sat Aug 08, 2015 4:50 pm
by johanwanderer
I would like to be able to connect two transport lines together so they become one.

Scenario:
  • There are two surfaces, "nauvis" and "surface A".
  • On "nauvis", there are two transport belts, "belt 1" and "belt 2".
  • On "surface A", there are two transport belts, "belt 3" and "belt 4".
I would like to be able to connect the transport line for "belt 1" and "belt 3", so that items flowing from "belt 1" will continue onto "belt 3". The same with "belt 4" and "belt 2", so that item flowing from "belt 4" will end up on "belt 2".

I know I can just create some sort of dimensional gates and move items via "on_tick()", but it would be better if the game support some sort of cross-surface transportation.

Re: A way to connect transport lines across surfaces

Posted: Sat Aug 08, 2015 5:25 pm
by ratchetfreak
johanwanderer wrote:I would like to be able to connect two transport lines together so they become one.

Scenario:
  • There are two surfaces, "nauvis" and "surface A".
  • On "nauvis", there are two transport belts, "belt 1" and "belt 2".
  • On "surface A", there are two transport belts, "belt 3" and "belt 4".
I would like to be able to connect the transport line for "belt 1" and "belt 3", so that items flowing from "belt 1" will continue onto "belt 3". The same with "belt 4" and "belt 2", so that item flowing from "belt 4" will end up on "belt 2".

I know I can just create some sort of dimensional gates and move items via "on_tick()", but it would be better if the game support some sort of cross-surface transportation.
like have the partner of the underground belt be on another surface?

I'd also like to see that for trains. Train tunnels anyone?

Re: A way to connect transport lines across surfaces

Posted: Sat Aug 08, 2015 7:02 pm
by johanwanderer
ratchetfreak wrote:like have the partner of the underground belt be on another surface?

I'd also like to see that for trains. Train tunnels anyone?
Exactly, a new cross-surface connection point.