Build/Destroy Queue
Posted: Sat Feb 23, 2013 11:16 pm
The game's current response when you are not close enough to build an item is to make an annoying sound and display 'You need to get closer...'. Perhaps the developers feel lonely and I'm sure we would all be happier if we got closer, however I have a proposal.
1) Create a build/destroy queue. When a building is out of range, or overlaps an entity, it is added to the queue. Items in the queue display as 'ghosts' (half transparent) on the map.
2) Whenever an action is added or no movement is done (no shooting, no WASD) for a second, the player moves to a valid location and attemps to complete the action. The queue is ignored if the player has to move on their own (for example aliens are attacking) and there is a key to clear it.
3) Add the ability to add destruction of entire areas to the queue. For example, clearing forests.
4) Add the ability to build long conveyer belts (with correctly facing so materials get from point a to point b), pipes, power lines, railways, etc... to the queue.
5) You could add actions like despositing items in a chest, removing items from the chest, mining a certain amount, simply going to a location, depositing fuel in a device, entering a vehicle or train quickly.
1) Create a build/destroy queue. When a building is out of range, or overlaps an entity, it is added to the queue. Items in the queue display as 'ghosts' (half transparent) on the map.
2) Whenever an action is added or no movement is done (no shooting, no WASD) for a second, the player moves to a valid location and attemps to complete the action. The queue is ignored if the player has to move on their own (for example aliens are attacking) and there is a key to clear it.
3) Add the ability to add destruction of entire areas to the queue. For example, clearing forests.
4) Add the ability to build long conveyer belts (with correctly facing so materials get from point a to point b), pipes, power lines, railways, etc... to the queue.
5) You could add actions like despositing items in a chest, removing items from the chest, mining a certain amount, simply going to a location, depositing fuel in a device, entering a vehicle or train quickly.