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Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 03, 2016 12:51 am
by Peppe
Good news, 14.3 seems to have fixed the recipe hover halting the game stuff.

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sun Sep 11, 2016 7:39 am
by YuokiTani
this is very nice, i can now contine develop the mod and add recipes instead of removing :)

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 3:59 pm
by aklesey1
Steam to MF recipie not available in GearBox - where to use this recipie?

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 4:28 pm
by YuokiTani
i'am not sure which version you use, but i don't see the icon for the steam-turbine. (and it's not a version from me - you need contact the author of this Addon/Fork/Changes )

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 4:52 pm
by aklesey1
I'm using ZgroupChange mod, bob mods and angel mods - can some of these mods change this recipe? If it so i can't understand why to change this recipe - this is recipe only for your mod
I'm using lastest version of your mods - my game is a licensed copy from steam and i can update my mods using mod portal

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 4:54 pm
by Peppe
YuokiTani wrote:i'am not sure which version you use, but i don't see the icon for the steam-turbine. (and it's not a version from me - you need contact the author of this Addon/Fork/Changes )
Think there are two issues here, the gear box is shown instead of the steam turbine for the create 24 MF from overhater steam. And the steam directly to the right of that create 5 mf from 90 degree water has no machine.

This is the recipe in yi_engines_0.4.19.zip from the mod portal prototypes/recipes-mf.lua

First recipe:
{
type = "recipe",
name = "ye_water2mf_recipe",
category = "yrcat_transform",
enabled = "true",
energy_required = 1.00,
ingredients = {
{ type = "fluid", name = "water" , amount = 50.0, minimum_temperature = 90},
},
results = {
{ type = "fluid", name = "y-mechanical-force", amount = 5.0, temperature = 90, },
},
icon = "__yi_engines__/graphics/steam.png",
order = "0", group = "yi_engines", subgroup = "yie-fluids",
},

No assembly machines in engines has "yrcat_transform" category, so no machines can use it.

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 4:57 pm
by Peppe
aklesey1 wrote:Steam to MF recipie not available in GearBox - where to use this recipie?
I think you are hovering the gear thing between the two steam things, the icon shows gearbox, but that recipe is actually in the steam turbine.

The steam on the left is made in the overheater and the steam to the right has no machine.

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 5:01 pm
by aklesey1
Peppe wrote:
YuokiTani wrote:i'am not sure which version you use, but i don't see the icon for the steam-turbine. (and it's not a version from me - you need contact the author of this Addon/Fork/Changes )
This is the recipe in yi_engines_0.4.19.zip from the mod portal prototypes/recipes-mf.lua

First recipe:
{
type = "recipe",
name = "ye_water2mf_recipe",
category = "yrcat_transform",
enabled = "true",
energy_required = 1.00,
ingredients = {
{ type = "fluid", name = "water" , amount = 50.0, minimum_temperature = 90},
},
results = {
{ type = "fluid", name = "y-mechanical-force", amount = 5.0, temperature = 90, },
},
icon = "__yi_engines__/graphics/steam.png",
order = "0", group = "yi_engines", subgroup = "yie-fluids",
},

No assembly machines in engines has "yrcat_transform" category, so no machines can use it.
U want to say i must replace this file in yuoki engines?
I deleted zgroupchanger mod but recipe not available yet
Can zgroupchager affects on this mod?

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 5:02 pm
by Peppe
YuokiTani wrote:i'am not sure which version you use, but i don't see the icon for the steam-turbine. (and it's not a version from me - you need contact the author of this Addon/Fork/Changes )
I get the gearbox icon with core 4.59 and engine 4.19 fresh off the mod portal.
modlist
yi_engines_0.4.19.zip
Yuoki_0.4.59.zip

Yuoki,
The gearbox icon is from the turbine entity code (e_mf-trans.lua):

{
type = "assembling-machine",
name = "ye_sturbine",
icon = "__yi_engines__/graphics/entity/gearbox-icon.png",
...
}

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sat Sep 24, 2016 5:03 pm
by Peppe
aklesey1 wrote:
Peppe wrote:
YuokiTani wrote:i'am not sure which version you use, but i don't see the icon for the steam-turbine. (and it's not a version from me - you need contact the author of this Addon/Fork/Changes )
This is the recipe in yi_engines_0.4.19.zip from the mod portal prototypes/recipes-mf.lua

First recipe:
{
type = "recipe",
name = "ye_water2mf_recipe",
category = "yrcat_transform",
enabled = "true",
energy_required = 1.00,
ingredients = {
{ type = "fluid", name = "water" , amount = 50.0, minimum_temperature = 90},
},
results = {
{ type = "fluid", name = "y-mechanical-force", amount = 5.0, temperature = 90, },
},
icon = "__yi_engines__/graphics/steam.png",
order = "0", group = "yi_engines", subgroup = "yie-fluids",
},

No assembly machines in engines has "yrcat_transform" category, so no machines can use it.
U want to say i must replace this file in yuoki engines?
I deleted zgroupchanger mod but recipe not available yet
Can zgroupchager affects on this mod?

No that lua was for Yuoki. On your install z-group is fine. Steam turbine is the icon in the upper left. You can consume the 480 steam to 24 mf recipe in that machine.

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sun Sep 25, 2016 12:51 pm
by YuokiTani
i will fix the made-in icon for next version.

building-icons -> okay
Image

gearbox-options and recipes -> okay
Image

turbine-options and recipes -> okay
Image

Re: Yuoki Industries - Addon Engines 0.3.18 (0.13)

Posted: Sun Oct 09, 2016 1:25 pm
by Diif
Yuoki agronomie is needed for?

Re: Yuoki Industries - Addon Engines 0.4.19 (0.14.X)

Posted: Mon Oct 10, 2016 3:25 pm
by YuokiTani
it's part of YI-Engines and adds some farming and animal-stuff. From farming or animals you can get new materials or convert these materials into vanilla-ressources. it's not finished yet, but if you want to experiment it's now the best time before it goes more complex. agronomie is similar to agriculture + economic (Agrarökonomie) ... and also in german a very uncommon word. of course not really simulated in factorio - a personal interpretation. the final products will lead to a green factorio-future ;)

Re: Yuoki Industries - Addon Engines 0.4.19 (0.14.X)

Posted: Fri Oct 14, 2016 2:08 pm
by Diif
YuokiTani wrote:it's part of YI-Engines and adds some farming and animal-stuff. From farming or animals you can get new materials or convert these materials into vanilla-ressources. it's not finished yet, but if you want to experiment it's now the best time before it goes more complex. agronomie is similar to agriculture + economic (Agrarökonomie) ... and also in german a very uncommon word. of course not really simulated in factorio - a personal interpretation. the final products will lead to a green factorio-future ;)
Thanks for you answer!