Landfill requiring Exponential amounts to fill in lakes
Posted: Wed Nov 02, 2016 7:05 am
What:
So the idea is that landfill , once crafted will fill in lakes , but to curb people filling in their entire bases i propose the idea that , the further away you get form the originally generated lake the more landfill is required ,so the first 5 block will only require 1 then the next 5 will require 2 etc etc ,obviously this will have a limit , not more that 10-20 landfill per space. this , possibly combined with a system of bridges (suggested before) may perhaps be a nice way to stop players from making flat bases with tiny puddles as their water supply.
Why:
Well , simply put it adds a level of immersion. the oceans are not the depth of a paddling pool , they are deep , and they get deeper the further you get out.
TL;DR: Make lakes a bitch by requiring so much landfill to fill it in its almost not worth it
So the idea is that landfill , once crafted will fill in lakes , but to curb people filling in their entire bases i propose the idea that , the further away you get form the originally generated lake the more landfill is required ,so the first 5 block will only require 1 then the next 5 will require 2 etc etc ,obviously this will have a limit , not more that 10-20 landfill per space. this , possibly combined with a system of bridges (suggested before) may perhaps be a nice way to stop players from making flat bases with tiny puddles as their water supply.
Why:
Well , simply put it adds a level of immersion. the oceans are not the depth of a paddling pool , they are deep , and they get deeper the further you get out.
TL;DR: Make lakes a bitch by requiring so much landfill to fill it in its almost not worth it